【主机游戏】1月11日the finals更新 包括对辅助瞄准的调整和下周更新计划


3楼猫 发布时间:2024-01-12 13:18:31 作者:葉麗浮華 Language

以下为原文:

We’re back!

Today we have a small patch that addresses community feedback on aim assist, fair play, and bug fixes. These changes are the result of an in-depth review of how aim assist works — something we’ve only been able to validate with a player base as large as ours (thanks so much for playing our game, yolks!).


We have another bigger update in the works for next week, with a major security fix and some new exciting content, so stay tuned for that!

Aim Assist changes

Zoom Snapping Angular Velocity now has a max cap, preventing unintended rapid 90-degree turns.

Camera Magnetism will be reduced to 35% from 50%, making player aim less sticky and lowering controller accuracy.

Zoom Snapping Time will be reduced to 0.25s from 0.3s.

Zoom Snapping will be removed from the SR-84 Sniper Rifle, Revolver, LH1, and all Shotguns, as it buffs them more than other weapons.

Aim assist will ignore invisible players, fixing a bug with the existing system.

Clients running key re-mapping programs on PC will not have access to aim assist.

以下为机翻:


【主机游戏】1月11日the finals更新 包括对辅助瞄准的调整和下周更新计划-第0张


我们回来了!

 今天我们有一个小补丁,解决了社区对瞄准辅助、公平游戏和bug修复的反馈。这些变化是深入审查瞄准辅助工作方式的结果——我们只能在我们这么大的玩家基础上验证这一点

 我们下周还有另一个更大的更新,有一个主要的安全修复和一些新的令人兴奋的内容,所以请继续关注!

 瞄准辅助的变化

 缩放抓取角速度现在有一个最大上限,防止无意中快速的90度转弯。

 相机磁性将从50%降低到35%,使玩家瞄准更不粘手,降低控制器精度。

 缩放抓取时间将从0.3秒降低到0.25秒。

 缩放抓取将从SR-84狙击步枪、左轮手枪、LH1和所有霰弹枪中删除,因为它比其他武器更加强劲。

 瞄准辅助将忽略隐形玩家,修复现有系统的bug。

 在PC上运行键盘重映射程序的客户端将无法访问瞄准辅助。


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