1月17號恐鬼症新聞公告(機翻加個人修改)


3樓貓 發佈時間:2024-01-19 11:39:38 作者:xXAXx Language

1月17號恐鬼症新聞公告(機翻加個人修改)-第0張

歡迎回來,我們有消息要告訴你!


任何信息和圖像都是正在進行的工作(WIP),在發佈之前可能會有很大的變化


自從提升更新以來,我們已經收到了很多關於玩家目前對遊戲的感覺的反饋。我們想分享我們的想法,我們計劃如何調整遊戲。


我們很樂意聽到你對這些提議的變化的反饋,並開始行動!


進展

目前的升級速度太慢

我們最初將升級速度設置得稍慢,以便我們在需要時調快速度,所以現在我們將每個等級所需的經驗值降低


設備的解鎖過於線性和緩慢

除了上述的升級速度的變化,我們還將改變裝備登記的解鎖,以便一次解鎖多個而不是隻有一個。這意味著你將有更多的選擇,在以後你可以選擇哪些裝備你想先升級,哪些你想保存

我們還將增加一些升級的成本,因為目前玩家可以直接解鎖幾乎所有的東西,而有些升級應該是你自己攢錢買的(應該是可以同時帶不同等級的裝備了)


聲望

聲望是升級中的一個完全非強制的部分,然而,我們知道目前沒有太多激勵措施來鼓勵玩家獲得聲望:

增加新的玩家模型,我們將添加獨特的Prestige相關解鎖,供玩家使用遊戲內$購買,例如玩家模型的配件或酷炫的新夾克!

即將推出的每個聲望,玩家將可以選擇以下其中一個:

一筆額外的啟動資金,用於購買設備或為最初的幾次升級節省費用

或者只是為了提高聲望而增加一點經驗值,讓玩家更快地升級,但必須更好地管理他們的資金。


設備

證據設備


點陣投影儀

1級有點太難使用了,所以我們會讓它更亮,並增加它發出的光的範圍


EMF

在活動和狩獵過程中,1級的針經常離得太近,甚至超過[5]標記,所以我們會更用力地夾住那根討厭的針,以確保人們不會把它誤認為證據

3級將新增接收EMF5讀數的新聲音,使取證更容易,而無需拾取

此外,我們還將更改PC播放器T3傳感器的讀取位置。這將使方向指示器更準確,閱讀起來更直觀


溫度計

1級的讀數從來沒有隨機性,這使得它比高級溫度計更準確。我們將會對讀數進行輕微波動,以降低其有效性

2級和3級將進行調整,在完成“保持掃描”之後,繼續保持按住使用按鈕將每隔一秒左右刷新一次溫度讀數

3級將進一步降低其隨機性,使其比2級更好


紫外線

我們將翻轉1級和2級,讓玩家從紫外線手電筒開始,二級解鎖發光棒。這應該比目前更像是一個有用的進展


可選設備


蠟燭和點火器

我們將增加所有等級的持續時間和光線範圍,為玩家提供在黑暗區域走動的新方法


頭戴式攝影機

我們將添加一個額外的綁定鍵,用於打開和關閉,因為許多玩家都表示目前的方法並不理想

當被鬼魂干擾時,所有頭戴式都會有一個新的聲音播放,讓玩家知道他們應該在狩獵時關閉它!

3級的夜視儀目前沒有任何超自然干擾,所以我們將添加一些,以降低其在狩獵過程中的有效性,並使其與其他設備保持一致


運動傳感器

3級的運動傳感器在卡車地圖指示器上將更準確,並更清晰地顯示其檢測到的內容


攜帶式麥克風

為了幫助聽障用戶,我們將在T1 Paramic拾取聲音時,使其側面的紅色LED燈“閃爍”


照相/攝像機

2級的拍照速度會略有下降

我們將(最後一次)修復用整本書拍攝鬼照片的疏忽。討厭鬧鬼的攝像機!

照片仍然存在一些錯誤,但隨著即將進行的重大照片大修,其中許多將作為副產品進行修復。然而,我們仍在努力提高照片拍攝的一致性!

新系統將帶來升級相機層的更多好處,包括刪除失敗的照片!


衛生藥物

我們將提高了2級的理智藥的恢復效果,讓升級更有價值


聲音傳感器

我們想為卡車中的每個傳感器添加一個靜音按鈕,這樣您就可以安全安靜地集中精力在監視器上觀看你想要聽的那個


詛咒道具

猴子爪

隨著爪的最新變化影響了“看到鬼魂”的願望,我們將在獵殺開始時開始黑暗效果,這樣你就可以在活動中看到鬼魂了!


任務

改進的某些部分與遊戲不準確或令人沮喪,因此我們將進行以下調整:


我們將用更準確的鬼魂行為來代替DOTS部分


降低鬼房(warehouse為倉庫的意思,不過我看他這句話應該是鬼房的意思吧)的整體溫度,使刺骨寒溫部分更好測出來,並增加相關區域的冷氣息。


EMF部分應該要求EMF5而不是任何EMF進行。

(應該是任務有個要測emf,調成了要emf5級才算完成?)


靈球部分有時會在玩家不知道原因的情況下完成,所以我們將增加你在門解鎖前將相機對準球體的時間。


原文:

Welcome back, we've got some news for you!


Any information and images are Work In Progress (WIP) and may change drastically before releasing


Since the Ascension Update, we've had plenty of feedback on how the game currently feels for players. We wanted to share our thoughts on how we're planning to adjust the game to make sure progression and other areas are the best they can be for all types of players.


We'd love to hear your feedback on these proposed changes and get the ball rolling! We'll be looking to make the following changes, with additions, straight after the upcoming Shop rework!


Progression

Leveling rates are currently too slow


We originally made the levelling rate slightly slower so that we could increase the pace if need be, so we'll be doing exactly that; less required XP per level across the board


Equipment Tier unlocks are too linear and too slow


Alongside the progression rate changes above, we're going to change Tier unlocks so that multiple are unlocked at once instead of only one. This means you'll have more choice on which Equipment you want to upgrade first, and which you want to save for later


We'll also be increasing the cost of some upgrades as at the moment players can unlock almost everything straight away, when some upgrades should be something you save up for


Prestiges


Prestiges are a completely optional part of Progression, however, we understand that there aren't many incentives right now to encourage players to prestige:

With new player models we will be adding unique Prestige-related unlocks for players to purchase with in-game $, such as accessories for your player model or a cool new jacket!


Coming soon for each prestige, players will be able to choose one of the following:

A sum of extra starting money to kickstart their equipment loadouts or to save for their first few upgrades


Or a small XP boost for that prestige only, allowing players to level up slightly faster, but have to manage their money better.


Equipment

Evidence Equipment

DOTS


T1 is slightly too hard to use, so we'll be making it brighter and increasing the range of the light it emits


EMF Reader


T1's needle often gets too close or even goes past the [5] mark during events and hunts, so we'll be clamping that pesky needle a little harder to make sure people aren't mistaking it for evidence


T3 will receive a new sound for an EMF5 reading, making it easier for evidence without having to pick it up


Additionally, we'll be changing where the T3's sensor reads from for PC players. This will make the directional indicator more accurate and feel more intuitive to read


Thermometer


T1 never had its randomness to the readings, making it much more accurate than the other tiers. We'll be implementing a slight fluctuation on readings to reduce it's effectiveness


T2 and T3 will be adjusted so that after the initial "hold to scan", continuing to hold the use button will keep refreshing the temperature reading every second or so


T3 will have its randomness reduced further to make it even better than T2


Ultraviolet


We'll be flipping T1 and T2 around so that players start with the flashlight and unlock the glowstick second. This should feel more like a useful progression than it currently is


Optional Equipment

Firelights & Igniters


We'll be increasing the duration and light range for all tiers, giving players new ways to walk around in dark areas


Head Gear


We'll be adding an additional keybinding for toggling on and off your Head Gear slot, as many players have expressed that the current method isn't ideal


All three tiers of Head Gear will have a new sound play when being interfered with by the ghost to let players know they should turn it off during hunts!


T3's night vision doesn't currently have any paranormal interference, so we'll be adding some of that to reduce its effectiveness during hunts and keep it on par with other equipment


Motion Sensor


T3's truck map indicator will be changed to be more accurate and show what it's detecting clearer


Parabolic Microphone


To aid hearing-impaired users, we'll be making the red LED light on the side of the T1 Paramic "flash" when it picks up sounds


Photo camera


T2 will receive a slight buff to photo-taking speed


We'll be fixing (for the final time) the oversight of taking the ghost photo with a full book. Pesky haunted cameras!


There are still some bugs with photos, but with the major photo overhaul coming soon, a lot of that will be fixed as a byproduct. However, we're still looking at increasing the consistency of photo-taking!


More benefits of upgrading the camera Tiers will come with the new system, including the removal of failed photos!


Sanity Medication


We'll be speeding up the Sanity restoration effect for T2 to make the upgrade more worthwhile


Sound Sensor


We'd like to add a mute button to each sensor in the Truck, so you can concentrate on watching DOTS on the monitor in safety and silence


Cursed Posessions

Monkey Paw


With the most recent change to the Paw affecting the "see ghost" wish, we're going to make the darkness effect start when the hunt starts, so you can actually see

 the ghost during the event!


Training

Some parts of Training aren't accurate to gameplay or are frustrating, so we'll be making the following adjustments:

We'll replace the DOTS section with something more accurate to how ghosts act in-game


Lower the overall temperature in the warehouse to make the Freezing Temps section less frustrating, as well as add cold breath to relevant areas.


The EMF section should require EMF5 to progress instead of any EMF.


The Ghost Orbs section sometimes completes without the player knowing why, so we'll be increasing the time that you need to aim the camera at the orb before the door unlocks.


#恐鬼症# 


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