1月17号恐鬼症新闻公告(机翻加个人修改)


3楼猫 发布时间:2024-01-19 11:39:38 作者:xXAXx Language

1月17号恐鬼症新闻公告(机翻加个人修改)-第0张

欢迎回来,我们有消息要告诉你!


任何信息和图像都是正在进行的工作(WIP),在发布之前可能会有很大的变化


自从提升更新以来,我们已经收到了很多关于玩家目前对游戏的感觉的反馈。我们想分享我们的想法,我们计划如何调整游戏。


我们很乐意听到你对这些提议的变化的反馈,并开始行动!


进展

目前的升级速度太慢

我们最初将升级速度设置得稍慢,以便我们在需要时调快速度,所以现在我们将每个等级所需的经验值降低


设备的解锁过于线性和缓慢

除了上述的升级速度的变化,我们还将改变装备登记的解锁,以便一次解锁多个而不是只有一个。这意味着你将有更多的选择,在以后你可以选择哪些装备你想先升级,哪些你想保存

我们还将增加一些升级的成本,因为目前玩家可以直接解锁几乎所有的东西,而有些升级应该是你自己攒钱买的(应该是可以同时带不同等级的装备了)


声望

声望是升级中的一个完全非强制的部分,然而,我们知道目前没有太多激励措施来鼓励玩家获得声望:

增加新的玩家模型,我们将添加独特的Prestige相关解锁,供玩家使用游戏内$购买,例如玩家模型的配件或酷炫的新夹克!

即将推出的每个声望,玩家将可以选择以下其中一个:

一笔额外的启动资金,用于购买设备或为最初的几次升级节省费用

或者只是为了提高声望而增加一点经验值,让玩家更快地升级,但必须更好地管理他们的资金。


设备

证据设备


点阵投影仪

1级有点太难使用了,所以我们会让它更亮,并增加它发出的光的范围


EMF

在活动和狩猎过程中,1级的针经常离得太近,甚至超过[5]标记,所以我们会更用力地夹住那根讨厌的针,以确保人们不会把它误认为证据

3级将新增接收EMF5读数的新声音,使取证更容易,而无需拾取

此外,我们还将更改PC播放器T3传感器的读取位置。这将使方向指示器更准确,阅读起来更直观


温度计

1级的读数从来没有随机性,这使得它比高级温度计更准确。我们将会对读数进行轻微波动,以降低其有效性

2级和3级将进行调整,在完成“保持扫描”之后,继续保持按住使用按钮将每隔一秒左右刷新一次温度读数

3级将进一步降低其随机性,使其比2级更好


紫外线

我们将翻转1级和2级,让玩家从紫外线手电筒开始,二级解锁发光棒。这应该比目前更像是一个有用的进展


可选设备


蜡烛和点火器

我们将增加所有等级的持续时间和光线范围,为玩家提供在黑暗区域走动的新方法


头戴式摄影机

我们将添加一个额外的绑定键,用于打开和关闭,因为许多玩家都表示目前的方法并不理想

当被鬼魂干扰时,所有头戴式都会有一个新的声音播放,让玩家知道他们应该在狩猎时关闭它!

3级的夜视仪目前没有任何超自然干扰,所以我们将添加一些,以降低其在狩猎过程中的有效性,并使其与其他设备保持一致


运动传感器

3级的运动传感器在卡车地图指示器上将更准确,并更清晰地显示其检测到的内容


携带式麦克风

为了帮助听障用户,我们将在T1 Paramic拾取声音时,使其侧面的红色LED灯“闪烁”


照相/摄像机

2级的拍照速度会略有下降

我们将(最后一次)修复用整本书拍摄鬼照片的疏忽。讨厌闹鬼的摄像机!

照片仍然存在一些错误,但随着即将进行的重大照片大修,其中许多将作为副产品进行修复。然而,我们仍在努力提高照片拍摄的一致性!

新系统将带来升级相机层的更多好处,包括删除失败的照片!


卫生药物

我们将提高了2级的理智药的恢复效果,让升级更有价值


声音传感器

我们想为卡车中的每个传感器添加一个静音按钮,这样您就可以安全安静地集中精力在监视器上观看你想要听的那个


诅咒道具

猴子爪

随着爪的最新变化影响了“看到鬼魂”的愿望,我们将在猎杀开始时开始黑暗效果,这样你就可以在活动中看到鬼魂了!


任务

改进的某些部分与游戏不准确或令人沮丧,因此我们将进行以下调整:


我们将用更准确的鬼魂行为来代替DOTS部分


降低鬼房(warehouse为仓库的意思,不过我看他这句话应该是鬼房的意思吧)的整体温度,使刺骨寒温部分更好测出来,并增加相关区域的冷气息。


EMF部分应该要求EMF5而不是任何EMF进行。

(应该是任务有个要测emf,调成了要emf5级才算完成?)


灵球部分有时会在玩家不知道原因的情况下完成,所以我们将增加你在门解锁前将相机对准球体的时间。


原文:

Welcome back, we've got some news for you!


Any information and images are Work In Progress (WIP) and may change drastically before releasing


Since the Ascension Update, we've had plenty of feedback on how the game currently feels for players. We wanted to share our thoughts on how we're planning to adjust the game to make sure progression and other areas are the best they can be for all types of players.


We'd love to hear your feedback on these proposed changes and get the ball rolling! We'll be looking to make the following changes, with additions, straight after the upcoming Shop rework!


Progression

Leveling rates are currently too slow


We originally made the levelling rate slightly slower so that we could increase the pace if need be, so we'll be doing exactly that; less required XP per level across the board


Equipment Tier unlocks are too linear and too slow


Alongside the progression rate changes above, we're going to change Tier unlocks so that multiple are unlocked at once instead of only one. This means you'll have more choice on which Equipment you want to upgrade first, and which you want to save for later


We'll also be increasing the cost of some upgrades as at the moment players can unlock almost everything straight away, when some upgrades should be something you save up for


Prestiges


Prestiges are a completely optional part of Progression, however, we understand that there aren't many incentives right now to encourage players to prestige:

With new player models we will be adding unique Prestige-related unlocks for players to purchase with in-game $, such as accessories for your player model or a cool new jacket!


Coming soon for each prestige, players will be able to choose one of the following:

A sum of extra starting money to kickstart their equipment loadouts or to save for their first few upgrades


Or a small XP boost for that prestige only, allowing players to level up slightly faster, but have to manage their money better.


Equipment

Evidence Equipment

DOTS


T1 is slightly too hard to use, so we'll be making it brighter and increasing the range of the light it emits


EMF Reader


T1's needle often gets too close or even goes past the [5] mark during events and hunts, so we'll be clamping that pesky needle a little harder to make sure people aren't mistaking it for evidence


T3 will receive a new sound for an EMF5 reading, making it easier for evidence without having to pick it up


Additionally, we'll be changing where the T3's sensor reads from for PC players. This will make the directional indicator more accurate and feel more intuitive to read


Thermometer


T1 never had its randomness to the readings, making it much more accurate than the other tiers. We'll be implementing a slight fluctuation on readings to reduce it's effectiveness


T2 and T3 will be adjusted so that after the initial "hold to scan", continuing to hold the use button will keep refreshing the temperature reading every second or so


T3 will have its randomness reduced further to make it even better than T2


Ultraviolet


We'll be flipping T1 and T2 around so that players start with the flashlight and unlock the glowstick second. This should feel more like a useful progression than it currently is


Optional Equipment

Firelights & Igniters


We'll be increasing the duration and light range for all tiers, giving players new ways to walk around in dark areas


Head Gear


We'll be adding an additional keybinding for toggling on and off your Head Gear slot, as many players have expressed that the current method isn't ideal


All three tiers of Head Gear will have a new sound play when being interfered with by the ghost to let players know they should turn it off during hunts!


T3's night vision doesn't currently have any paranormal interference, so we'll be adding some of that to reduce its effectiveness during hunts and keep it on par with other equipment


Motion Sensor


T3's truck map indicator will be changed to be more accurate and show what it's detecting clearer


Parabolic Microphone


To aid hearing-impaired users, we'll be making the red LED light on the side of the T1 Paramic "flash" when it picks up sounds


Photo camera


T2 will receive a slight buff to photo-taking speed


We'll be fixing (for the final time) the oversight of taking the ghost photo with a full book. Pesky haunted cameras!


There are still some bugs with photos, but with the major photo overhaul coming soon, a lot of that will be fixed as a byproduct. However, we're still looking at increasing the consistency of photo-taking!


More benefits of upgrading the camera Tiers will come with the new system, including the removal of failed photos!


Sanity Medication


We'll be speeding up the Sanity restoration effect for T2 to make the upgrade more worthwhile


Sound Sensor


We'd like to add a mute button to each sensor in the Truck, so you can concentrate on watching DOTS on the monitor in safety and silence


Cursed Posessions

Monkey Paw


With the most recent change to the Paw affecting the "see ghost" wish, we're going to make the darkness effect start when the hunt starts, so you can actually see

 the ghost during the event!


Training

Some parts of Training aren't accurate to gameplay or are frustrating, so we'll be making the following adjustments:

We'll replace the DOTS section with something more accurate to how ghosts act in-game


Lower the overall temperature in the warehouse to make the Freezing Temps section less frustrating, as well as add cold breath to relevant areas.


The EMF section should require EMF5 to progress instead of any EMF.


The Ghost Orbs section sometimes completes without the player knowing why, so we'll be increasing the time that you need to aim the camera at the orb before the door unlocks.


#恐鬼症# 


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