终于能玩了?《潜行者2》首个修复这周上线,修复bug、优化等问题


3楼猫 发布时间:2024-11-27 01:59:06 作者:干货游戏鉴赏组 Language

终于能玩了?《潜行者2》首个修复这周上线,修复bug、优化等问题-第0张

《潜行者2:切尔诺贝利之心》已发售几日,屏幕前小伙伴有流畅体验了到了游戏内容吗?

《潜行者2:切尔诺贝利之心》制作团队于11月24日发布了关于首个补丁的消息,承诺首个更新将在这周到来。

根据官方,官方公告,这次的更新补丁将会修复当前存在的内存分配、闪退、NPC卡在物体里、任务无法达成、武器价格、A-Life系统错误、缺少面部动画、缺少交互提示等问题。

终于能玩了?《潜行者2》首个修复这周上线,修复bug、优化等问题-第1张

希望到时大家都可以更加流畅地游历于切尔诺贝利废土了~

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附上GSC官方发布公告的机翻译文与原文

【机翻译文】

你好,跟踪狂。

S.T.A.L.K.E.R.2:切尔诺贝利之心将在未来一周内获得第一个补丁——在PC和Xbox上。

这款游戏已经发布了好几天了(这么说仍然很离奇),我们一直在仔细关注您以各种可能的形式提供的反馈。对于区域内超过一百万的跟踪者,感谢他们的参与——这对我们来说意味着整个世界。

我们确信你们在特区有事情要处理,但我们也是。

以下更新将包括:

故障修复,包括:

之前导致游戏意外退出的问题和内存分配失败,特别是在渲染、骨架网格和与任务相关的过场动画方面。

主要任务进度修复,包括:

几个bug阻碍了主要任务的进展,NPC被困在物体中,任务标记不正确,以及任务过场动画的问题。

修改主要任务(如《真相幻象》或《小事故》),以确保顺利过渡,避免玩家无法继续进行的罕见情况。

游戏玩法和平衡调整,包括:

将安装了升级的武器的价格与没有附件的武器的价值进行比较。

NPC的行为,包括在排放过程中缺乏庇护所时的行为方式。

过场动画和视觉修复,包括:

很少缺少面部动画,放错位置的NPC,以及分离的头部和剪裁的衣服等视觉不一致。

视觉效果的质量和稳定性改进。

软锁修复程序,包括:

玩家在游戏手柄上玩游戏时将弹药放入错误的插槽后无法关闭交易屏幕的问题。

用户界面改进,包括:

任务通知现在可以在对话中正确显示。

更正了文本和缺少交互提示。

注意在未来的更新中加以解决:

模拟棒死区漏洞修复。

A-Life系统错误修复。

我们想再次向您保证,我们将尽一切努力不断改善您的S.T.A.L.K.E.R.2:切尔诺贝利之心体验。我们衷心感谢您的反馈和改进建议。

您的GSC游戏世界团队。

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【原文】

Hello, stalkers.

S.T.A.L.K.E.R. 2: Heart of Chornobyl is getting a first patch during the week to come — both on PC and Xbox.


The game has been out for several days now (it’s still surreal to say that), and we’ve been following your feedback in all possible forms carefully. To the more than one million stalkers in the Zone, thanks for playing — that means the world to us.

We are sure you have things to handle in the Zone, but so do we.

The following update will include:

Crash Fixes, including:

  • Issues and memory allocation failures, which previously caused the game to exit unexpectedly, particularly around rendering, skeletal meshes, and quest-related cutscenes.

Main Quest Progression Fixes, including:

  • Several bugs blocking the main quest progression, NPCs getting stuck in objects, incorrect quest markers, and issues with quest cutscenes.

  • Revision of the main quests (like Visions of Truth or A Minor Incident) to ensure smooth transitions, avoiding rare cases of players not being able to proceed further.

Gameplay & Balance Adjustments, including:

  • Fixing the price of the weapons with upgrades installed compared to their value without attachments.

  • NPCs behavior, including the way they act when lacking a shelter during the Emissions.

Cutscenes & Visual Fixes, including:

  • Rarely missing facial animations, misplaced NPCs, and visual inconsistencies like detached heads and clothes clipping.

  • Quality and stability improvements of the visual effects.

Softlock Fixes, including:

  • Issue where players were unable to close the trade screen after putting ammo in a wrong slot while playing on a gamepad.

User Interface Improvements, including:

  • Quest notifications now showed correctly during dialogues.

  • Corrected texts and missing interaction prompts.

Noted to be addressed in future updates:

  • Analogue sticks dead zones bugfixes.

  • A-Life system bugfixes.


We want to reassure you once more that we will make every effort to constantly improve your S.T.A.L.K.E.R. 2: Heart of Chornobyl experience. We are truly grateful for your feedback and suggestions for improvement.

Your GSC Game World team.

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