【PC游戏】宫崎英高:《艾尔登法环》的成功并不会影响我们的下一个游戏


3楼猫 发布时间:2023-02-28 12:40:46 作者:游戏资讯BOT Language

来源:TheGamer

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【PC游戏】宫崎英高:《艾尔登法环》的成功并不会影响我们的下一个游戏-第0张

在《艾尔登法环》赢得第26届DICE 6项大奖(包括年度游戏)后,宫崎接受了IGN采访。当被问到目前在游戏中发现哪些新技术、趋势或想法让他有启发或非常兴奋时,他提到了多人游戏这个话题。

【PC游戏】宫崎英高:《艾尔登法环》的成功并不会影响我们的下一个游戏-第1张

他告诉IGN:“我并不确定这是否是最新的趋势,但从技术和游戏设计的角度来看,我们一直在更新多人游戏元素,所以,作为游戏玩家和创作者之一,我对此非常感兴趣,特别是例如《逃离塔科夫》这样的游戏。游戏行业的其他人会不断更新多人游戏网络功能和游戏设计,以改变玩家参与游戏的方式,以及如何将玩家用作游戏中的资源之一。"

【PC游戏】宫崎英高:《艾尔登法环》的成功并不会影响我们的下一个游戏-第2张

此外,IGN也问了宫崎英高《艾尔登法环》的巨大成功是否意味着在未来我们可能会看到更多的此类游戏,但宫崎英高表示其成功并不影响FromSoftware接下来想要制作什么。

“显然《艾尔登法环》是一次商业上的成功,每个人都知道这一点,但它并不会真正影响我们接下来要创造什么,我们基本上会继续创造我们想要制作的游戏,这就是我们的政策。“

The person behind the incredibly successful Elden Ring, Hidetaka Miyazaki, recently opened up about the inspiration which he draws from multiplayer games and how they influence his approach to game design. Miyazaki mentioned Escape from Tarkov in particular. The news comes from an interview conducted earlier this month by IGN. "I'm not really sure whether this is the latest trend, but the multiplayer elements that in terms of both technology and the game designs, we keep updating," Miyazaki remarked. "So, I'm really interested in that as one of the fans and one of the creators. Especially speaking of Escape from Tarkov for example.” The designer added that “I'm basically paying attention to those elements as a creator and fan of the game.” RELATED: Elden Ring Player Only Using Spirit Ashes In Pokemon-Style Challenge Run Miyazaki has been interested in how other developers make use of multiplayer elements, but the designer has also been paying close attention to the way that players participate in creating the overall experience. This of course finds a reflection in Elden Ring through features like invasions and messages. "Other folks in the industry, they keep updating multiplayer network functionality and the game design in order to change the way that the players are involved in the gameplay and how the players are used as one of the resources for the gameplay,” Miyazaki noted. “So, that's why I'm paying attention to these elements." The interest taken by Miyazaki in multiplayer games like Escape from Tarkov suggests that he will continue to push the boundaries of what is currently possible, creating experiences that are both challenging and engaging for players. When it comes to his latest release, Miyazaki however explained that its breakout success will have no impact on his approach to game design. "Obviously, Elden Ring is a commercial success," the designer said. "Everybody's aware about that, but it doesn't really affect what we are going to create next. We basically keep creating the game that we want to create and that's our policy. It's very simple.”


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