《寂静岭2:重制版》开发团队都是原作铁粉但压力大


3楼猫 发布时间:2023-01-06 12:44:01 作者:游戏资讯BOT Language

来源:VGC

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前些日子,《灵媒》开发商Bloober Team宣布将使用虚幻5引擎重制《寂静岭2》,这得到了粉丝们的强烈支持,大家都期待重新体验这款经典的恐怖游戏。其实,作为本作的开发商Bloober Team也为此肩负了巨大的压力。

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在最近一次采访中,Bloober Team负责市场营销的人员向媒体透露,Bloober Team并非唯一一个向Konami争取重制《寂静岭2》的厂商,还有其他工作室也参与了争取,不过最终还是他们的设计得到了Konami认可。

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当获悉Konami同意后,Bloober Team上下也十分惊讶,毕竟他们很多工作人员也是《寂静岭2》的铁杆粉丝。当然,Bloober Team方面的压力也很大,因为他们正在开发史上最优秀的恐怖游戏之一,他们想要保持原作的风格。

《寂静岭2:重制版》面向PC和PS5,主机版本PS5独占一年,目前尚未公开发售日期。

Bloober Team has said it’s feeling significant pressure to meet expectations with its Silent Hill 2 remake. Following months of anticipation, Konami announced in October that the Polish studio behind The Medium, Layers of Fear and Blair Witch was remaking the 2001 survival horror game for PS5 and PC. In a new interview with Dread XP, Bloober’s chief marketing officer Anna Jasińska said the company overcame “many other studios” to land the “dream” project, an outcome which she said left it feeling both overjoyed and apprehensive. In 2019 Bloober was invited by Konami to participate in the Tokyo Game Show, where the publisher asked the studio to prepare a concept for a remake. “Of course, we weren’t the only contenders,” Jasińska said. “Many other studios were vying for cooperation as well, but in the end, our concept was the one that stole Konami’s heart. They recognized our commitment and passion for horror, and that alone was an enormous distinction for us. “Our company was thunderstruck when we received this ecstatic information because many of Bloober Team’s employees are die-hard fans of the title. “As for apprehension, yes, the pressure is high since we’re dealing with one of the best psychological horror games ever made. We want to stick close to the original, and we will put it in the spotlight for years to come.” Powered by Unreal Engine 5, the remake will introduce an over-the-shoulder camera, while Bloober is rebuilding the combat system and certain set-pieces. Jasińska said the studio is modernising the game where needed but taking “a very safe approach” to any changes it makes. “We are focusing on bringing the distinct, visceral atmosphere back in the modernized Silent Hill 2. Longtime fans shouldn’t worry about us ‘missing the point’ while we’re livening up the title. “We faithfully stick to the traditional story canon while remaking the gameplay and updating the graphics from the ground up. These are the reasons why Konami entrusted us with the remake in the first place.”


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