繼11月29日的1.01補丁和11月30日的1.02修復補丁後,《潛行者2:切爾諾貝利之心》的1.03修復補丁已於今日(12月4日)放出。
不過更新列表中羅列的修復項目,這次似乎依舊未修復每次進遊戲都要加載的著色器問題。而經過部分網友的測試,通過mod跳過著色器直接進入遊戲後並不影響正常遊玩遊戲。
然而著色器對於高配玩家來說,每次需要額外花2分鐘左右,對於配置不夠高的玩家來說,甚至可能需要20分鐘以上。如果是空閒時間沒那麼多的玩家,每次都要浪費如此多額外時間可謂是非常折磨人的。
建議製作組做下個更新補丁時,可以優先考慮一下修復重複加載著色器的問題了。
【機翻譯文】
1.03補丁已發佈
注意,潛行者們!
感謝您的反饋和支持。我們將繼續努力使這個區域成為一個更好的地方,讓你享受和探索。我們準備的最新1.0.3補丁將解決以下問題:
崩潰和內存洩漏:
多個ACCESS_VIOLATION_ERROR修復。
多個LowLevelFatalError崩潰修復。
控制調整:
根據您的反饋,我們調整了以下參數/值,以減少鍵盤+鼠標輸入的輸入延遲:
默認情況下,禁用鼠標平滑。
默認情況下禁用鼠標加速。
此外,我們還更新了鼠標靈敏度的默認值,以便通過以下兩個參數的新值為玩家提供可預測的默認體驗:
相機感光度:25%。
瞄準靈敏度:15%。
主要和次要任務:
修復了在尋找過去的榮耀任務中,巨石人能夠在X-5實驗室外追逐玩家的問題。
修復了npc倉鼠和跳彈在邊緣任務中試圖進入建築物後死亡的問題。
修正了在“以科學之名”任務中,巴雲貓在玩家從它身上掠奪項圈之前可能消失的問題。
修正了玩家在危險聯絡任務中可能鎖定自己的問題。
修復了在山之王任務期間,羅斯福注意到玩家偷偷地通過委員會時變得敵對的問題。
修復了一個問題,當薩瓦在一個沉重的負擔任務在地堡的對話後在玩家面前消失。
修正了當玩家成功完成區域傳奇任務時NPC消失的問題。
人工智能:
修正了自動武器射擊後突變體伸展的問題。
修正了一個導致npc在回到渣堆任務期間阻塞門的問題。
平衡:
修正了Sidorovich不出售某些彈藥類型的問題。
保存:
修復了PC/Xbox硬重啟後丟失玩家保存的問題。
再次感謝您的支持。我們將繼續致力於未來的更新,閱讀您的評論和反饋,並修復“異常”,如果他們發生。如果你發現任何-報告他們到我們的技術支持中心。這將幫助我們調查您的特定情況並更快地實施修復。
【原文】
Attention, stalkers!
Thank you for your feedback and support. We continue to work on the game to make the Zone a better place for you to enjoy and explore. The latest 1.0.3 patch we prepared will address following issues:
Crashes and memory leaks:
Multiple ACCESS_VIOLATION_ERROR fixes.
Multiple LowLevelFatalError crash fixes.
Controls adjustments:
According to your feedback, we adjusted following parameters/values to decrease input lag on keyboard+mouse input:
Mouse Smoothing is disabled by default.
Mouse Acceleration is disabled by default.
Additionally, default values of mouse sensitivity were updated to allow a predictable default experience for our players with new values of two parameters mentioned bellow:
Camera sensitivity: 25%.
Aim sensitivity: 15%.
Main and Side missions:
Fixed issue with Monolithians that were able to chase player outside the X-5 lab during the In Search of Past Glory mission.
Fixed an issue where the NPCs Hamster and Ricochet would die after trying to enter a building during the mission On the Edge.
Fixed issue with Bayun cat which could despawn before player loots a collar from it during In the Name of Science mission.
Fixed issue with player potentially locking oneself during Dangerous Liaisons mission.
Fixed issue with Roosevelt becoming hostile upon noticing a player going stealthily through the Commissary during King of the Hill mission.
Fixed an issue when Sava despawns in front of the player after the dialog in the bunker during A Heavy Burden mission.
Fixed issue with NPC's despawning when player successfully finishes Legends of the Zone mission.
AI:
Fixed an issue with mutant bodies stretching after a shot from an automatic weapon.
Fixed an issue that caused NPCs to block the doors during the Back to the Slag Heap mission.
Balance:
Fixed issue with Sidorovich not selling certain ammo types.
Saves:
Fixed issues with missing player saves after a hard reboot of the PC/Xbox.
Thanks again for your support. We will continue working on future updates, reading your comments and feedback, and fixing “anomalies” if they occur. If you detect any — report them to our Technical Support Hub. That will help us investigate your particular case and implement fixes faster.