继11月29日的1.01补丁和11月30日的1.02修复补丁后,《潜行者2:切尔诺贝利之心》的1.03修复补丁已于今日(12月4日)放出。
不过更新列表中罗列的修复项目,这次似乎依旧未修复每次进游戏都要加载的着色器问题。而经过部分网友的测试,通过mod跳过着色器直接进入游戏后并不影响正常游玩游戏。
然而着色器对于高配玩家来说,每次需要额外花2分钟左右,对于配置不够高的玩家来说,甚至可能需要20分钟以上。如果是空闲时间没那么多的玩家,每次都要浪费如此多额外时间可谓是非常折磨人的。
建议制作组做下个更新补丁时,可以优先考虑一下修复重复加载着色器的问题了。
【机翻译文】
1.03补丁已发布
注意,潜行者们!
感谢您的反馈和支持。我们将继续努力使这个区域成为一个更好的地方,让你享受和探索。我们准备的最新1.0.3补丁将解决以下问题:
崩溃和内存泄漏:
多个ACCESS_VIOLATION_ERROR修复。
多个LowLevelFatalError崩溃修复。
控制调整:
根据您的反馈,我们调整了以下参数/值,以减少键盘+鼠标输入的输入延迟:
默认情况下,禁用鼠标平滑。
默认情况下禁用鼠标加速。
此外,我们还更新了鼠标灵敏度的默认值,以便通过以下两个参数的新值为玩家提供可预测的默认体验:
相机感光度:25%。
瞄准灵敏度:15%。
主要和次要任务:
修复了在寻找过去的荣耀任务中,巨石人能够在X-5实验室外追逐玩家的问题。
修复了npc仓鼠和跳弹在边缘任务中试图进入建筑物后死亡的问题。
修正了在“以科学之名”任务中,巴云猫在玩家从它身上掠夺项圈之前可能消失的问题。
修正了玩家在危险联络任务中可能锁定自己的问题。
修复了在山之王任务期间,罗斯福注意到玩家偷偷地通过委员会时变得敌对的问题。
修复了一个问题,当萨瓦在一个沉重的负担任务在地堡的对话后在玩家面前消失。
修正了当玩家成功完成区域传奇任务时NPC消失的问题。
人工智能:
修正了自动武器射击后突变体伸展的问题。
修正了一个导致npc在回到渣堆任务期间阻塞门的问题。
平衡:
修正了Sidorovich不出售某些弹药类型的问题。
保存:
修复了PC/Xbox硬重启后丢失玩家保存的问题。
再次感谢您的支持。我们将继续致力于未来的更新,阅读您的评论和反馈,并修复“异常”,如果他们发生。如果你发现任何-报告他们到我们的技术支持中心。这将帮助我们调查您的特定情况并更快地实施修复。
【原文】
Attention, stalkers!
Thank you for your feedback and support. We continue to work on the game to make the Zone a better place for you to enjoy and explore. The latest 1.0.3 patch we prepared will address following issues:
Crashes and memory leaks:
Multiple ACCESS_VIOLATION_ERROR fixes.
Multiple LowLevelFatalError crash fixes.
Controls adjustments:
According to your feedback, we adjusted following parameters/values to decrease input lag on keyboard+mouse input:
Mouse Smoothing is disabled by default.
Mouse Acceleration is disabled by default.
Additionally, default values of mouse sensitivity were updated to allow a predictable default experience for our players with new values of two parameters mentioned bellow:
Camera sensitivity: 25%.
Aim sensitivity: 15%.
Main and Side missions:
Fixed issue with Monolithians that were able to chase player outside the X-5 lab during the In Search of Past Glory mission.
Fixed an issue where the NPCs Hamster and Ricochet would die after trying to enter a building during the mission On the Edge.
Fixed issue with Bayun cat which could despawn before player loots a collar from it during In the Name of Science mission.
Fixed issue with player potentially locking oneself during Dangerous Liaisons mission.
Fixed issue with Roosevelt becoming hostile upon noticing a player going stealthily through the Commissary during King of the Hill mission.
Fixed an issue when Sava despawns in front of the player after the dialog in the bunker during A Heavy Burden mission.
Fixed issue with NPC's despawning when player successfully finishes Legends of the Zone mission.
AI:
Fixed an issue with mutant bodies stretching after a shot from an automatic weapon.
Fixed an issue that caused NPCs to block the doors during the Back to the Slag Heap mission.
Balance:
Fixed issue with Sidorovich not selling certain ammo types.
Saves:
Fixed issues with missing player saves after a hard reboot of the PC/Xbox.
Thanks again for your support. We will continue working on future updates, reading your comments and feedback, and fixing “anomalies” if they occur. If you detect any — report them to our Technical Support Hub. That will help us investigate your particular case and implement fixes faster.