We've implemented general optimizations to enhance the overall game stability and performance. Additionally, we've made backend enhancements to ensure a smoother gaming experience for all players. Hotfix #4 also builds upon the object shadows optimization changes in Hotfix #3, resulting in even better overall performance for lighting.
Bug Fixes:
Fixed broken decals & missing textures on Streamer
Improved draw distance of assets across all levels
Improvements:
Enhanced dynamic lighting performance across all levels via shadow utilization per object
Improved LOD (level-of-details) of assets across the whole game
Optimized lighting volumetrics and shadows on Farm
General performance optimizations across the LSPD station
Reduced reflections and fixed environment visibility from shield glass
嚴陣以待2.21補丁
(大致內容)我們已經實施了通用優化,以增強遊戲的整體穩定性和性能。此外,我們還對後端進行了增強,以確保所有玩家都能獲得更流暢的遊戲體驗。Hotfix#4還建立在Hotfix#3中對象陰影優化更改的基礎上,從而獲得更好的照明整體性能。
Bug修復:
修復了Streamer上破損的貼花和缺失的紋理
提高了各級資產的繪製距離
改進:
通過每個對象的陰影利用率,增強了所有級別的動態照明性能
改進了整個遊戲中資產的LOD(細節級別)
農場上優化的照明體積和陰影
警局的一般性能優化
屏蔽玻璃減少了反射,穩定了環境能見度