We've implemented general optimizations to enhance the overall game stability and performance. Additionally, we've made backend enhancements to ensure a smoother gaming experience for all players. Hotfix #4 also builds upon the object shadows optimization changes in Hotfix #3, resulting in even better overall performance for lighting.
Bug Fixes:
Fixed broken decals & missing textures on Streamer
Improved draw distance of assets across all levels
Improvements:
Enhanced dynamic lighting performance across all levels via shadow utilization per object
Improved LOD (level-of-details) of assets across the whole game
Optimized lighting volumetrics and shadows on Farm
General performance optimizations across the LSPD station
Reduced reflections and fixed environment visibility from shield glass
严阵以待2.21补丁
(大致内容)我们已经实施了通用优化,以增强游戏的整体稳定性和性能。此外,我们还对后端进行了增强,以确保所有玩家都能获得更流畅的游戏体验。Hotfix#4还建立在Hotfix#3中对象阴影优化更改的基础上,从而获得更好的照明整体性能。
Bug修复:
修复了Streamer上破损的贴花和缺失的纹理
提高了各级资产的绘制距离
改进:
通过每个对象的阴影利用率,增强了所有级别的动态照明性能
改进了整个游戏中资产的LOD(细节级别)
农场上优化的照明体积和阴影
警局的一般性能优化
屏蔽玻璃减少了反射,稳定了环境能见度