《靈魂駭客2》銷量低於預期,世嘉將繼續更新刺激銷量


3樓貓 發佈時間:2022-11-04 03:00:30 作者:遊戲資訊BOT Language

來源:Aroged

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《靈魂駭客2》銷量低於預期,世嘉將繼續更新刺激銷量-第0張

世嘉方面表示,《靈魂黑客2》目前未達到公司預期的銷售水平,但正在努力達成目標。

公司認為該遊戲的銷售週期會很長,因此團隊將在未來繼續更新遊戲,從而吸引玩家,擴大銷量,《靈魂駭客2》在日本首發時售出52000份實體版,首周在英國銷量榜上排名第11,在2022年8月的NPD銷售結果中排名第15。

《靈魂駭客2》銷量低於預期,世嘉將繼續更新刺激銷量-第1張

為達到公司增加遊戲銷量的目標,《靈魂駭客2》的更新將於2022年11月上旬推出,此次更新將添加衝刺、高速戰鬥模式等新功能,修復一些問題,以及加入了新的惡魔。

《靈魂駭客2》銷量低於預期,世嘉將繼續更新刺激銷量-第2張

Seeing the names ATLUS and SEGA continue to spawn JRPG games on the market, especially with multiplatform releases, is certainly happy. Apart from Persona who seems to be the champion, they are also exploring a new series from an old name that was abandoned – Soul Hackers 2. Through the latest series which was also released from day one on all existing platforms, unfortunately it provoked more criticism. Obviously it was built on a lower budget which then had an impact on design issues, both in terms of aesthetics and gameplay. The bad news? He is also weak in terms of sales. In the financial report released by SEGA, in the question and answer session with investors, SEGA acknowledged the weakness of the sales figures for Soul Hackers 2 that they had relied on. No exact figures were given indeed, but they admitted that at this time, sales were below their expectations. However, SEGA still believes that it can sell this game in the long term, and as such, will continue to improve it with various updates in the name of making it more attractive to a wider market. SEGA admits that sales of Soul Hackers 2 failed to live up to their expectations. Sales of ATLUS’ own games rarely end up disappointing SEGA, outside of games like Tokyo Mirage Sessions #FE which unfortunately were born from the same team that worked on Soul Hackers 2. How about you? Did you enjoy this series? Source: Persona Central


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