前言
書接上回,本期將會把本世代的雙滿分遊戲寫完,快來看看吧。
正文
七、《薩爾達傳說:荒野之息》(2017)
平臺:switch、WiiU MC評分:97(117) 任天堂出品
老任三殺,2017年的《曠野之息》為“開放世界”這個概念進行了新註解。
《薩爾達傳說:曠野之息》是一款開放世界設計大師級遊戲,也是一款重塑30年系列的分水嶺遊戲。
The Legend of Zelda: Breath of the Wild is amasterclass in open-world design and a watershed game that reinvents a30-year-old franchise. (IGN)
《曠野之息》是《薩爾達傳說》系列的決定性時刻,也是任天堂有史以來最令人印象深刻的遊戲。
Breath of the Wild is a defining moment forThe Legend of Zelda series, and the most impressive game Nintendo has everdelivered.(GS)
八、《超級馬里奧:奧德賽》(2017)
平臺:switch MC評分:97(123) 任天堂、1-UP工作室出品
NS的另一款護航大作,紅帽子系列中的masterpiece之一。
《超級馬里奧奧德賽》實現了獨創性和創新性的持續承諾:它提煉了這部古老系列的歡樂、毫不遜色的世界和人物,以及一流的平臺化動作,並引入了源源不斷的新的和意想不到的機制。這一切交織在一起,成為一代人的傑作。
Super Mario Odyssey delivers on thatongoing promise of originality and innovation: It distills the venerableseries’ joyful, irreverent world and characters and best-in-class platformingaction, and introduces a steady stream of new and unexpected mechanics. It’sall spun together into a generational masterpiece.(IGN)
馬里奧的最新作品規模宏大、大膽,充滿了新的想法,就像《荒野之息》一樣,是任天堂超越自我重新定義我們期望的又一個例子。這是精緻創意的光輝典範,也是Switch無與倫比的又一顆皇冠明珠。
Mario's latest outing is big, bold, andbursting with new ideas, and like Breath of the Wild, is another instance ofNintendo going above and beyond to redefine our expectations. It's a shiningexample of refined creativity, and another crown jewel for Switch that iswithout equal.(GS)
九、《女神異聞錄5:皇家版》(2020)
平臺:PS4、PC、XSX、switch、PS5 MC評分:95(74/14) ATLUS(阿特拉斯)出品
《女神異聞錄5》已經是有史以來最好的JRPG的有力領跑者,皇家版真的讓我想知道還有什麼可以競爭。精彩的故事、可愛的多維人物,以及富有挑戰性的戰術戰鬥,都經過了提煉,帶著新的驚喜和新的朋友又回來了。有新的領域需要探索,也有新的轉折讓你目瞪口呆。幾乎沒有什麼東西被碰過,幾乎所有被碰過的東西都因此而變得更好。
幻影盜賊又一次偷走了我的心,我真的不想把它拿回來。
Persona 5 was already a strong front-runnerfor being the best JRPG ever made, and Royal really gets me wondering what elsecould even compete. The excellent story and its lovable, multidimensionalcharacters along with the challenging, tactical combat are all refined and backfor another round with new surprises and new friends in tow. There are newareas to explore and new twists to leave your jaw on the floor. Very little hasbeen left untouched, and just about everything that has been touched is better offfor it. The Phantom Thieves have stolen my heart all over again, and I don’treally want it back.(IGN)
《女神異聞錄5》有很多東西:一系列鼓舞人心的小故事,與一些好朋友的雄心勃勃的痛苦之旅,令人驚歎的視覺和聽覺體驗,響亮的行動號召。《女神異聞錄5 Royal》通過完善已經很棒的遊戲,並以其出色的新故事情節為基礎,宣稱自己是一款令人難忘、充滿力量的RPG遊戲,應該被公認為我們這個時代最好的遊戲之一。
Persona 5 Royal is many things: acollection of small inspiring stories, an ambitious harrowing journey with somegood friends, a stunning visual and auditory experience, a resounding call toaction. By refining what was already great and building on its best qualitieswith a brilliant new story arc, Persona 5 Royal asserts itself as anunforgettable and empowering RPG that should be recognized as one of the bestgames of our time.(GS)
十、《死亡循環》(2021)
平臺:XSX、PS5、PC MC評分:89/88(14/116) Arkane里昂工作室出品
死亡循環在一個獨特的時間循環機制中包含了有趣的調查工作和令人滿意的戰鬥,創造了一個非常令人滿意的冒險。
Deathloop encases fun investigation workand satisfying combat in a unique time loop mechanic to create a tremendouslysatisfying adventure.(IGN)
死亡循環是一款觀察力和動態思維齊頭並進的遊戲,用槍打暴徒的臉,折斷他們的脖子。。。它以同樣的智慧和優雅,提供了誇張的刺激和令人畏縮的殺戮。
Deathloop is a game where observation anddynamic thinking go hand-in-hand with shotgunning goons in the face andsnapping their necks ... it delivers bombastic thrills and wince-inducing killswith intelligence and elegance in equal measure.(GS)
十一、《艾爾登法環》(2022)
平臺:PS5、XSX、PC、PS4、XBOX1 MC評分:96(92/19) From Software(FS社)出品
去年老頭環的盛況歷歷在目,難以忘懷。
《艾爾登法環》是FromSoftware從《魂》系列開始的一次大規模迭代,將其極具挑戰性的戰鬥帶到了一個令人難以置信的開放世界,讓我們可以自由選擇自己的道路。
Elden Ring is a massive iteration on whatFromSoftware began with the Souls series, bringing its relentlessly challengingcombat to an incredible open world that gives us the freedom to choose our ownpath.(IGN)
在一個充斥著臃腫和過度設計的遊戲的流派中,《艾爾登法環》幾乎在各個方面都是叛逆的。
它致力於通過減法進行設計,並將繪製世界道路的責任完全交給玩家,這使它與其他開放世界冠軍並駕齊驅。《艾爾登法環》將之前的碎片打造成歷史上最偉大的遊戲之一:設計和創造力的勝利,以及一款開放世界遊戲,以其所不做的事情和所做的事情而聞名。
In a genre that has become wrought withbloated and over-designed games, Elden Ring is defiantly contrarian in almostevery way.
Its commitment to design by subtraction andto placing the responsibility of charting a path through its world entirely onthe player makes it stand head and shoulders above other open-world titles.Elden Ring takes the shards of what came before and forges them into somethingthat will go down in history as one of the all-time greats: a triumph in designand creativity, and an open-world game that distinguishes itself for what itdoesn't do as much as what it does.(GS)
接下來就是今年的三巨頭:
十二、《生化危機4重製版》(2023)
平臺:PS5、XSX、PC、PS4、IOS MC評分:93(131) Capcom(卡普空)出品
師爺,翻譯翻譯,什麼叫頂級炒冷飯
《生化危機4重製版》是該系列最激動人心的冒險之作,它重建、完善並充分發揮了巨大的潛力。
The Resident Evil 4 remake is the series'most relentlessly exciting adventure rebuilt, refined, and realised to the fullextent of its enormous potential.(IGN)
提高了什麼是好的重製版的標準,同時保留了《生化危機4》作為一種定義類別體驗和有史以來最偉大的遊戲之一的遺產。
Raises the bar for what a good remake isand at the same time, preserves Resident Evil 4's legacy as a genre-definingexperience and one of the greatest games of all time.(GS)
十三、《薩爾達傳說:王國之淚》(2023)
平臺:switch MC評分:96(152) 任天堂出品
NS的終末之歌,始於《曠野之息》,終於《王國之淚》。綠帽子,代表著它就是第一梯隊。
《薩爾達傳說:王國之淚》是一部深不可測的後續作品,它超越了預期,擴大了一個已經充滿的世界,並將標準提高到了雲端。
The Legend of Zelda: Tears of the Kingdomis an unfathomable follow-up, expanding a world that already felt full beyondexpectation and raising the bar ever higher into the clouds.(IGN)
《薩爾達傳說:王國之淚》是一幅展現你自己創造力的畫布,一本書寫你自己故事的書,一個創造你自己傳奇的世界。它會讓你付出儘可能多的回報,並召喚你翱翔、挖掘、設計、解決、冒險和探索。
Zelda: Tears of the Kingdom is a canvas foryour own creativity, a book to write your own stories, a world to create yourown legends. It gives you back as much as you put into it, and beckons you tosoar, burrow, engineer, solve, adventure, and explore.(GS)
十四、《博德之門3》(2023)
平臺:PC、PS5、XSX MC評分:96(112/34) Larian Studios(拉瑞安工作室)出品
“博德之門,啟動” 重鑄CRPG榮光,平衡傳統與現代,將這一小眾類型帶入大眾視野。
憑藉爽快的戰術RPG戰鬥、複雜人物的難忘故事、高度精緻的電影化呈現,以及一個總會反饋玩家探索和創造的世界,《博德之門3》成為CRPG的新高潮。
With crunchy, tactical RPG combat, amemorable story with complex characters, highly polished cinematicpresentation, and a world that always rewards exploration and creativity,Baldur's Gate 3 is the new high-water mark for CRPGs.(IGN)
在《博德之門 3》的結尾,一個角色說:"太多的自由會讓人害怕"。這句話在故事背景中很有震撼力,但它也從更深層次上詮釋了《博德之門 3》。遊戲所提供的自由度是史無前例的,玩家需要花一點時間才能真正理解這對遊戲意味著什麼。
有時,大量的選擇和後果會讓人不知所措。但不久之後,我們就會發現《博德之門 3》讓玩家成為自己命運的主宰者,這是其他遊戲所沒有的。《博德之門 3》的與眾不同之處就在於這種自由度和反應能力,再加上出色的表現手法和奇妙的角色,這也是我在玩了 200 個小時之後仍會繼續玩這款遊戲的原因。
自由度過高可能會讓人害怕,但 Larian 相信玩家會充分利用自由度,無論好壞。
Near the end of Baldur's Gate 3, acharacter says, "Too much freedom can be frightening." It's apowerful line within the context of the story, but it also speaks to Baldur'sGate 3 on a deeper level. The freedom that it offers is unprecedented, and ittakes a little while to really see the scope of what that means for the game.
At times, the sheer number of choices and consequences can be overwhelming. Butbefore long, it becomes apparent that Baldur's Gate 3 allows players to be theauthors of their own destinies in a way no other game has before. It's thatfreedom and reactivity paired with its excellent presentation and fantasticcharacters that really set Baldur's Gate 3 apart, and it's why after 200 hoursI'm still coming back to it.
Too much freedom can be frightening, butLarian trusts its players to make the most of it, for better or for worse.(GS)
結語
這就是所有IGN、GS雙滿分的遊戲了,不知道其中有沒有你的心頭好呢?