前言
书接上回,本期将会把本世代的双满分游戏写完,快来看看吧。
正文
七、《塞尔达传说:荒野之息》(2017)
平台:switch、WiiU MC评分:97(117) 任天堂出品
老任三杀,2017年的《旷野之息》为“开放世界”这个概念进行了新注解。
《塞尔达传说:旷野之息》是一款开放世界设计大师级游戏,也是一款重塑30年系列的分水岭游戏。
The Legend of Zelda: Breath of the Wild is amasterclass in open-world design and a watershed game that reinvents a30-year-old franchise. (IGN)
《旷野之息》是《塞尔达传说》系列的决定性时刻,也是任天堂有史以来最令人印象深刻的游戏。
Breath of the Wild is a defining moment forThe Legend of Zelda series, and the most impressive game Nintendo has everdelivered.(GS)
八、《超级马里奥:奥德赛》(2017)
平台:switch MC评分:97(123) 任天堂、1-UP工作室出品
NS的另一款护航大作,红帽子系列中的masterpiece之一。
《超级马里奥奥德赛》实现了独创性和创新性的持续承诺:它提炼了这部古老系列的欢乐、毫不逊色的世界和人物,以及一流的平台化动作,并引入了源源不断的新的和意想不到的机制。这一切交织在一起,成为一代人的杰作。
Super Mario Odyssey delivers on thatongoing promise of originality and innovation: It distills the venerableseries’ joyful, irreverent world and characters and best-in-class platformingaction, and introduces a steady stream of new and unexpected mechanics. It’sall spun together into a generational masterpiece.(IGN)
马里奥的最新作品规模宏大、大胆,充满了新的想法,就像《荒野之息》一样,是任天堂超越自我重新定义我们期望的又一个例子。这是精致创意的光辉典范,也是Switch无与伦比的又一颗皇冠明珠。
Mario's latest outing is big, bold, andbursting with new ideas, and like Breath of the Wild, is another instance ofNintendo going above and beyond to redefine our expectations. It's a shiningexample of refined creativity, and another crown jewel for Switch that iswithout equal.(GS)
九、《女神异闻录5:皇家版》(2020)
平台:PS4、PC、XSX、switch、PS5 MC评分:95(74/14) ATLUS(阿特拉斯)出品
《女神异闻录5》已经是有史以来最好的JRPG的有力领跑者,皇家版真的让我想知道还有什么可以竞争。精彩的故事、可爱的多维人物,以及富有挑战性的战术战斗,都经过了提炼,带着新的惊喜和新的朋友又回来了。有新的领域需要探索,也有新的转折让你目瞪口呆。几乎没有什么东西被碰过,几乎所有被碰过的东西都因此而变得更好。
幻影盗贼又一次偷走了我的心,我真的不想把它拿回来。
Persona 5 was already a strong front-runnerfor being the best JRPG ever made, and Royal really gets me wondering what elsecould even compete. The excellent story and its lovable, multidimensionalcharacters along with the challenging, tactical combat are all refined and backfor another round with new surprises and new friends in tow. There are newareas to explore and new twists to leave your jaw on the floor. Very little hasbeen left untouched, and just about everything that has been touched is better offfor it. The Phantom Thieves have stolen my heart all over again, and I don’treally want it back.(IGN)
《女神异闻录5》有很多东西:一系列鼓舞人心的小故事,与一些好朋友的雄心勃勃的痛苦之旅,令人惊叹的视觉和听觉体验,响亮的行动号召。《女神异闻录5 Royal》通过完善已经很棒的游戏,并以其出色的新故事情节为基础,宣称自己是一款令人难忘、充满力量的RPG游戏,应该被公认为我们这个时代最好的游戏之一。
Persona 5 Royal is many things: acollection of small inspiring stories, an ambitious harrowing journey with somegood friends, a stunning visual and auditory experience, a resounding call toaction. By refining what was already great and building on its best qualitieswith a brilliant new story arc, Persona 5 Royal asserts itself as anunforgettable and empowering RPG that should be recognized as one of the bestgames of our time.(GS)
十、《死亡循环》(2021)
平台:XSX、PS5、PC MC评分:89/88(14/116) Arkane里昂工作室出品
死亡循环在一个独特的时间循环机制中包含了有趣的调查工作和令人满意的战斗,创造了一个非常令人满意的冒险。
Deathloop encases fun investigation workand satisfying combat in a unique time loop mechanic to create a tremendouslysatisfying adventure.(IGN)
死亡循环是一款观察力和动态思维齐头并进的游戏,用枪打暴徒的脸,折断他们的脖子。。。它以同样的智慧和优雅,提供了夸张的刺激和令人畏缩的杀戮。
Deathloop is a game where observation anddynamic thinking go hand-in-hand with shotgunning goons in the face andsnapping their necks ... it delivers bombastic thrills and wince-inducing killswith intelligence and elegance in equal measure.(GS)
十一、《艾尔登法环》(2022)
平台:PS5、XSX、PC、PS4、XBOX1 MC评分:96(92/19) From Software(FS社)出品
去年老头环的盛况历历在目,难以忘怀。
《艾尔登法环》是FromSoftware从《魂》系列开始的一次大规模迭代,将其极具挑战性的战斗带到了一个令人难以置信的开放世界,让我们可以自由选择自己的道路。
Elden Ring is a massive iteration on whatFromSoftware began with the Souls series, bringing its relentlessly challengingcombat to an incredible open world that gives us the freedom to choose our ownpath.(IGN)
在一个充斥着臃肿和过度设计的游戏的流派中,《艾尔登法环》几乎在各个方面都是叛逆的。
它致力于通过减法进行设计,并将绘制世界道路的责任完全交给玩家,这使它与其他开放世界冠军并驾齐驱。《艾尔登法环》将之前的碎片打造成历史上最伟大的游戏之一:设计和创造力的胜利,以及一款开放世界游戏,以其所不做的事情和所做的事情而闻名。
In a genre that has become wrought withbloated and over-designed games, Elden Ring is defiantly contrarian in almostevery way.
Its commitment to design by subtraction andto placing the responsibility of charting a path through its world entirely onthe player makes it stand head and shoulders above other open-world titles.Elden Ring takes the shards of what came before and forges them into somethingthat will go down in history as one of the all-time greats: a triumph in designand creativity, and an open-world game that distinguishes itself for what itdoesn't do as much as what it does.(GS)
接下来就是今年的三巨头:
十二、《生化危机4重制版》(2023)
平台:PS5、XSX、PC、PS4、IOS MC评分:93(131) Capcom(卡普空)出品
师爷,翻译翻译,什么叫顶级炒冷饭
《生化危机4重制版》是该系列最激动人心的冒险之作,它重建、完善并充分发挥了巨大的潜力。
The Resident Evil 4 remake is the series'most relentlessly exciting adventure rebuilt, refined, and realised to the fullextent of its enormous potential.(IGN)
提高了什么是好的重制版的标准,同时保留了《生化危机4》作为一种定义类别体验和有史以来最伟大的游戏之一的遗产。
Raises the bar for what a good remake isand at the same time, preserves Resident Evil 4's legacy as a genre-definingexperience and one of the greatest games of all time.(GS)
十三、《塞尔达传说:王国之泪》(2023)
平台:switch MC评分:96(152) 任天堂出品
NS的终末之歌,始于《旷野之息》,终于《王国之泪》。绿帽子,代表着它就是第一梯队。
《塞尔达传说:王国之泪》是一部深不可测的后续作品,它超越了预期,扩大了一个已经充满的世界,并将标准提高到了云端。
The Legend of Zelda: Tears of the Kingdomis an unfathomable follow-up, expanding a world that already felt full beyondexpectation and raising the bar ever higher into the clouds.(IGN)
《塞尔达传说:王国之泪》是一幅展现你自己创造力的画布,一本书写你自己故事的书,一个创造你自己传奇的世界。它会让你付出尽可能多的回报,并召唤你翱翔、挖掘、设计、解决、冒险和探索。
Zelda: Tears of the Kingdom is a canvas foryour own creativity, a book to write your own stories, a world to create yourown legends. It gives you back as much as you put into it, and beckons you tosoar, burrow, engineer, solve, adventure, and explore.(GS)
十四、《博德之门3》(2023)
平台:PC、PS5、XSX MC评分:96(112/34) Larian Studios(拉瑞安工作室)出品
“博德之门,启动” 重铸CRPG荣光,平衡传统与现代,将这一小众类型带入大众视野。
凭借爽快的战术RPG战斗、复杂人物的难忘故事、高度精致的电影化呈现,以及一个总会反馈玩家探索和创造的世界,《博德之门3》成为CRPG的新高潮。
With crunchy, tactical RPG combat, amemorable story with complex characters, highly polished cinematicpresentation, and a world that always rewards exploration and creativity,Baldur's Gate 3 is the new high-water mark for CRPGs.(IGN)
在《博德之门 3》的结尾,一个角色说:"太多的自由会让人害怕"。这句话在故事背景中很有震撼力,但它也从更深层次上诠释了《博德之门 3》。游戏所提供的自由度是史无前例的,玩家需要花一点时间才能真正理解这对游戏意味着什么。
有时,大量的选择和后果会让人不知所措。但不久之后,我们就会发现《博德之门 3》让玩家成为自己命运的主宰者,这是其他游戏所没有的。《博德之门 3》的与众不同之处就在于这种自由度和反应能力,再加上出色的表现手法和奇妙的角色,这也是我在玩了 200 个小时之后仍会继续玩这款游戏的原因。
自由度过高可能会让人害怕,但 Larian 相信玩家会充分利用自由度,无论好坏。
Near the end of Baldur's Gate 3, acharacter says, "Too much freedom can be frightening." It's apowerful line within the context of the story, but it also speaks to Baldur'sGate 3 on a deeper level. The freedom that it offers is unprecedented, and ittakes a little while to really see the scope of what that means for the game.
At times, the sheer number of choices and consequences can be overwhelming. Butbefore long, it becomes apparent that Baldur's Gate 3 allows players to be theauthors of their own destinies in a way no other game has before. It's thatfreedom and reactivity paired with its excellent presentation and fantasticcharacters that really set Baldur's Gate 3 apart, and it's why after 200 hoursI'm still coming back to it.
Too much freedom can be frightening, butLarian trusts its players to make the most of it, for better or for worse.(GS)
结语
这就是所有IGN、GS双满分的游戏了,不知道其中有没有你的心头好呢?