5月8日惡意不息,熱修復3(中英雙語)


3樓貓 發佈時間:2025-05-09 19:58:07 作者:天涯絕影 Language

Hey everyone,
Hi~ o(* ̄▽ ̄*)ブ大家好

We’re back once again with yet another Hotfix!

我們又帶著新熱修復來了!

We’ve analyzed more and more of your data and made some more changes that should really help to tighten u***our experience as you make your journey through Isola Sacra!(長難句)

通過持續分析玩家數據,我們進一步優化了遊戲體驗,讓您在聖城伊索拉(Isola Sacra)的冒險更加順暢!

Apart from fixing bugs and some performance issues that were reported, there’s also bigger quality of life changes in here like allowing players to carry a much bigger stack size per item.

We’ve also fine-tuned some of the level scaling in order to create a smoother leveling experience.

本次更新不僅修復了已知問題,還帶來了大幅生活質量優化,例如物品堆疊上限提升,並調整了區域等級梯度以提供更平滑的升級曲線。


And we’re not done yet, we’re already hard at work on a bigger patch that will add more features to No Rest for the Wicked!
此外,我們正全力開發包含更多新功能的大型補丁!


As always, we hope you’re having a great time exploring and fighting your way through Sacra - Here’s the full list of changes:
我們希望您在探索和闖蕩Sacra的過程中能度過愉快的時光,以下是完整更新內容:


🛠️ Early Access Patch Notes - The Breach Hotfix 3

Hey everyone,
Hi~ o(* ̄▽ ̄*)ブ
We’ve received some great feedback following our recent hotfixes,

and we're glad to hear the experience is finally aligning with what we initially envisioned.

我們收到了關於最近熱修復的一些積極反饋,

很高興聽到用戶體驗終於符合我們最初的設想。

We're constantly working to make things even better for you, so every bit of feedback truly matters.

我們一直在努力讓一切變得更好,因此每一條反饋都至關重要。

That said, today’s update includes a few more improvements to help smooth out your gameplay!

話雖如此,今天的更新帶來了一些改進,以幫助您獲得更順暢的遊戲體驗!

⚔️ Performance:
⚔️ 性能優化

  • Optimized IK Look and IK Hits 

    優化反向運動學(IK) 的視點與受擊動作性能

  • Optimized performance for The Shallows

    優化淺灘(The Shallows) 區域的運行效率

  • Optimized Static rune so it no longer causes performance spikes

調整 「靜滯符文」 效果,避免性能波動

⚔️ Quality of Life Improvements:
生活質量改進

  • Enemies no longer spawn in immediately after the Plague is cleansed in an area

    淨化瘟疫區域後,敵人不再立即刷新

  • Increased the drop rate of Repair Powders

    增加 修復粉塵(Repair Powders) 的掉落率

  • Evasive Combo renamed to Pestilent Recoil

    「疫病反衝」(原“迴避連擊”) 技能名稱調整,更貼合效果描述

  • Charged Spells’ descriptions have been changed to emphasise that you should charge them for them to be fully effective

    蓄力法術描述優化:明確提示需蓄力至滿額方可生效



    ⚔️ UI:⚔️UI更新

  • Improved the Bounties Menu

    優化 懸賞任務界面 佈局

  • Exiting Vendor Screens will now go back to the Selection Menu instead of exiting the vendor interaction

    退出供應商界面時,返回至 選項菜單 而非直接關閉互動

    ⚔️ Balance:⚔️平衡更新

  • Rebalanced level scaling of areas after campaign completion:

    區域等級重平衡(主線通關後)

    • Shallows, Mariner's Keep, Orban Glades will be Level 21

      淺灘、水手堡、奧爾班叢林:21級

    • Nameless Pass, Black Trench will be level 23

      無名山口、黑淵:23級

    • Marin Woods and Lowland Meadows will be level 25

      馬裡恩森林、低地草原:25級

  • Increased the height you need to fall from to start taking fall damage

    墜落傷害觸發高度提升

  • Increased Poise of Wands

    法杖類武器 的架勢傷害增強

  • All dodges now cost the same amount of stamina

    所有閃避動作的體力消耗統一化

  • Slightly reduced the damage value on “Homing Frost”

    削弱 「霜寒追蹤」 技能傷害


⚔️ Gear:⚔️ 裝備與機制

  • Quicker Input Queuing for the first attack on Hoar Frost Sickle

    加快 「寒霜鐮刀」 首段攻擊的指令響應速度

  • Fixed Gear not being able to be repaired when durability hits 0

    修復 裝備耐久度歸零時無法修理 的問題



⚔️ Loot:⚔️ 戰利品與資源

  • Increased max inventory stacks from 20 to 99

    單物品堆疊上限從20提升至99

  • Increased drop rate of gems

    寶石掉落率提高

  • Slightly decreased drop rate and value of Fallen Embers

    「餘燼」 掉落率與價值小幅下調

  • Gordon Tier2 now has Fruit Pie Recipe instead of Dracaena Dumpling Recipe

    戈登提爾2任務 獎勵食譜從「龍血餃子」改為 「水果派」

  • Rebalanced drop rates at dig spots

    微調 挖掘點 的掉落權重



⚔️ Enemies and Bosses:⚔️ 敵人與Boss

  • Slightly rebalanced Falstead Darak

    小幅重平衡 法爾斯泰德·達拉克(Falstead Darak) 的戰鬥機制



⚔️ Bounties:⚔️ 懸賞任務

  • Increased available daily bounties from 3 to 4.

    每日可接懸賞任務數量從3個增至4個



⚔️ Localization:⚔️ 本地化與文本

  • Improved translations for multiple items in various languages

    優化 多語言文本的翻譯一致性,修復部分物品描述錯誤



⚔️ Bug Fixes:⚔️ 錯誤修復

  • Fixed crash and performance hit in Lowland Meadows

    修復了低地草原(Lowland Meadows)區域的崩潰與性能卡頓問題 (優化了該區域的資源加載邏輯,避免因內存洩漏或模型渲染異常導致的閃退)

  • Fixed Water Channel Key in The Black Trench not spawning if player is stuck in the old bugged state

    修復了「黑淵水渠鑰匙」在玩家處於舊版本錯誤狀態時無法生成的漏洞 (若玩家因歷史Bug卡住,鑰匙將正常刷新,確保主線流程推進)

  • Fixed the door to the West Bridge of Mariner’s Keep closing by itself

    修復了水手堡西橋門(Mariner’s Keep West Bridge)自動關閉的異常邏輯 (此前該門可能因腳本錯誤反覆關閉,現調整為固定開啟狀態)

  • Fixed Lara forgetting how to walk on the way to the elevator in Weeping Sisters

    修復了角色拉拉(Lara)在「哭泣姐妹」任務前往電梯時卡住路徑的AI問題 (優化NPC尋路算法,避免因地形碰撞或優先級衝突導致的停滯)

  • Fixed kickback on various 1H weapons

    修復了多種單手武器(1H武器)的後坐力異常問題 (調整武器動作模組的物理反饋,使攻擊後的硬直更符合預期)

  • Fixed enemies being able to leap in from outside of the player’s camera

    修復了敵人可從玩家視野外突襲的漏洞 (優化敵人刷新機制,確保其行動範圍受屏幕邊界限制)

  • Fixed being able to get stuck in certain NPC dialogs

    修復了特定NPC對話中可能導致玩家操作鎖定的交互錯誤 (例如對話選項未正確釋放控制權,現強制解除對話時的輸入限制)

  • Fixed health bar not updating when Drain Health in Combat enchantment is equipped

    修復了裝備「戰鬥吸血附魔」時生命條更新延遲的問題 (實時同步吸血效果與UI顯示,避免血條與實際血量不同步)

  • Fixed buff icons not displaying remaining time

    修復了增益/減益圖標不顯示剩餘時間的顯示錯誤 (在狀態欄中新增計時器文本,明確效果持續時間)

  • Fixed deformed model for Torn Colossus

    修復了「撕裂巨像」(Torn Colossus)模型的扭曲變形問題 (修正骨骼綁定錯誤,恢復其戰鬥動畫與碰撞體積的合理性)

  • Fixed elemental infusion gems being able to be exalted but not actually be treated as exalted, taking resources and preventing the item from being fully exalted.

    修復了元素灌注寶石可進行「昇華」但未實際生效的資源浪費問題 (此前這類寶石會消耗材料但未提升屬性,現強制檢測昇華狀態)

  • Fixed character ledge climbing like they had one too many to drink

    修復了角色攀爬邊緣時出現醉酒般的異常動作 (調整攀爬動畫的過渡邏輯,避免肢體扭曲或速度突變)

  • Fixed Masterworks background sticking to common items

    修復了「大師工坊」背景錯誤附著於普通物品的顯示問題 (區分稀有度UI圖層,避免特效疊加導致的視覺混亂)

  • Fixed Illuminate rune's light affecting cinematics

    修復了「輝光符文」的光效影響過場動畫渲染的漏洞 (在播片時強制關閉符文光源,避免光暈穿透場景)

  • Fixed light leaking from Illuminate rune

    修復了「輝光符文」光線洩露至非預期區域的渲染錯誤 (限制光照範圍,避免穿模或照亮隱藏區域)

  • Fixed petaled spear run attack sometimes missing its target

    修復了「花瓣長矛衝刺攻擊」偶爾丟失目標的命中判定問題 (調整武器攻擊幀的碰撞檢測時機,提升命中準確性)

  • Fixed seaweed having a sharp cut off against rocks

    修復了海藻與岩石交界處出現突兀切割的貼圖錯誤 (優化植被與地形的漸變過渡,增強自然視覺效果)

  • Fixed face blurriness when moving sliders in the character creation

    修復了角色創建界面滑動條移動時面部模糊的顯示問題 (提高實時渲染分辨率,避免動態調整參數時的細節丟失)

  • Fixed Halberds using the wrong roll animation

    修復了戟類武器(Halberds)使用錯誤翻滾動畫的漏洞 (同步武器類型與動作模組,恢復符合武器特性的閃避動作)

  • Fixed Danos Screen projects panel taking a hike after completing a project

    修復了達諾斯(Danos)項目面板在任務完成後意外關閉的交互錯誤 (調整UI邏輯,確保面板持續顯示直至玩家主動退出)

本文由小黑盒作者:天涯絕影 原創
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