Wallpaper Engine 2.1版本更新說明:反向運動學動畫、用戶紋理導入等等


3樓貓 發佈時間:2022-06-06 10:52:57 作者:山與山風 Language

今天晚上21:01分,《Wallpaper Engine:壁紙引擎》在Steam發佈了2.1版本的更新說明,現在我為大家翻譯,來看看此次的2.1版本更新了那些東西

Hello everyone,

大家好

today we're introducing Wallpaper Engine 2.1 for Windows and Android with a wide range of new features, overall improvements and bug fixes. We will walk you through some of the most impactful new features in this update.today we're introducing Wallpaper Engine 2.1 for Windows and Android with a wide range of new features, overall improvements and bug fixes. We will walk you through some of the most impactful new features in this update.

今天,我們將推出適用於Windows和Android的Wallpaper Engine 2.1,其中包括一系列新功能、整體改進和錯誤修復。我們將帶您瞭解此更新中一些最具影響力的新功能。

User Texture Imports

用戶紋理導入 

Another highly requested feature was the ability to allow for users to import their own images and even videos into existing wallpapers created with the Wallpaper Engine editor. These altered versions of a wallpaper can then also be shared on the Steam Workshop as so-called wallpaper presets. We are sure this will lead to a whole new series of popular and highly customizable wallpapers, so be on the look out for new and updated wallpapers with this feature!

這是一個要求很高的功能,允許用戶將自己的圖像甚至視頻導入到使用牆紙引擎編輯器創建的現有牆紙中。這些牆紙的修改版本也可以作為所謂的牆紙預設在Steam Workshop上共享。我們確信,這將帶來一系列全新的流行且高度可定製的壁紙,因此,請注意使用此功能的全新更新壁紙!

Wallpaper Engine 2.1版本更新說明:反向運動學動畫、用戶紋理導入等等-第0張

樣本視頻文件的版權歸Aduare和illuskate所有。

To learn more about how to add customizable textures to your own wallpapers, be sure to check out our designer documentation

要了解更多有關如何將可定製紋理添加到您自己的壁紙中的信息,請務必查看我們的設計師文檔

紋理用戶屬性

New Editor Gizmo for Perspective Effects

透視效果的新編輯器Gizmo 

Previously, when you wanted to utilize certain perspective effects in the editor, the process was rather tedious and required manual number input. We have now released a new set of editor "gizmos" that you can use to change the perspective of certain effects more intuitively.

以前,當您想在編輯器中利用某些透視效果時,這個過程相當繁瑣,需要手動輸入數字。我們現在發佈了一套新的編輯器“小發明”,你可以用它來更直觀地改變某些特效的視角。

Wallpaper Engine 2.1版本更新說明:反向運動學動畫、用戶紋理導入等等-第1張

使用新的透視編輯器gizmo調整透視效果的大小。向VISUALDON大喊。

You will find the new gizmo when using the following effects with the Perspective option enabled (if applicable):

在啟用透視選項(如果適用)的情況下使用以下效果時,您會發現新的gizmo:

透視效果    Perspective Effect

雲效應     Cloud Effect

水波紋效應     Water Ripple Effect

水波效應     Water Waves Effect

反射效應    Reflection Effect

New Editor Effects

新的編輯器效果

In addition to the improvements to the perspective effects, we have also added two new effects to the editor with their own highly-customizable gizmo. These two effects can be utilized in a wide area of use-cases and make certain animations much easier to implement

除了對透視效果的改進,我們還在編輯器中添加了兩個新的效果,它們都有自己高度可定製的小發明。這兩種效果可以在廣泛的用例中使用,並使某些動畫更容易實現

Wallpaper Engine 2.1版本更新說明:反向運動學動畫、用戶紋理導入等等-第2張

搖擺效果

搖擺效果,允許您來回擺動圖像的一部分。您可以通過效果設置來更改方向、強度和平滑度。

Wallpaper Engine 2.1版本更新說明:反向運動學動畫、用戶紋理導入等等-第3張

旋轉效果

旋轉效果,允許您圍繞圖像中的一個點創建螺旋動畫。螺旋可以是圓形的,也可以是橢圓形的,這種形狀可以通過編輯器控件輕鬆配置。

Inverse Kinematics Animations

反向運動學動畫

With Wallpaper Engine 2.1, we are further improving on the puppet warp animation system in the wallpaper editor. One of the main new features are inverse kinematics animations. Inverse kinematics are an advanced functionality which allow you to create complex animations for limbs and joints of a character.

在壁紙引擎2.1中,我們進一步改進了壁紙編輯器中的木偶扭曲動畫系統。一個主要的新特性是反向運動動畫。反向運動學是一種高級功能,允許您為角色的肢體和關節創建複雜的動畫。

Wallpaper Engine 2.1版本更新說明:反向運動學動畫、用戶紋理導入等等-第4張

壁紙引擎編輯器中的反向運動學動畫

Alongside inverse kinematics, we have also added blend rules for bones. This allows you to attach a bone from one limb to another for example. Take the knight animation above, where the sword becomes attached to the hand once the knight pulls it out of the stone - this is one possible application of blend rules.

除了反向運動學,我們還為骨骼添加了混合規則。例如,這允許您將骨骼從一個肢體附加到另一個肢體。以上面的騎士動畫為例,一旦騎士將劍從石頭中拔出,劍就會附著在手上——這是混合規則的一個可能應用。

You can learn more about inverse kinematics and blend rules in the following two tutorials:

您可以在以下兩個教程中瞭解有關反向運動學和混合規則的更多信息

具有反向運動學的肢體動畫

骨骼的混合規則

Discover Section Improvements

發現部分改進

To make it even easier to find new wallpapers and content creators, we have overhauled some aspects of the Discover tab in the app. You will can now find new collection elements in the discover tab that allow you to find popular authors and wallpaper collections more easily.

為了更容易地找到新的壁紙和內容創作者,我們對應用程序中的“發現”選項卡的某些方面進行了徹底改革。您現在可以在“發現”標籤中找到新的收藏元素,讓您可以更輕鬆地找到受歡迎的作者和壁紙收藏。

We also added new "Best of 20XX" collections which allow you to easily find the most popular wallpapers of a given year - all the way back to 2016 when Wallpaper Engine first launched.

我們還增加了新的“20XX最佳”系列,讓您可以輕鬆找到某一年最受歡迎的壁紙-一直追溯到2016年壁紙引擎首次推出時。

Wallpaper Engine 2.1版本更新說明:反向運動學動畫、用戶紋理導入等等-第5張

Please see the Wallpaper Engine 2.1 changelog below for a full list of improvements and bug fixes.

請參閱下面的Wallpaper Engine 2.1變更日誌,瞭解改進和錯誤修復的完整列表。

Added inverse kinematics for puppet warp animations.

為木偶扭曲動畫添加了反向運動學。

Added support for user imported textures/videos in scenes.

添加了對場景中用戶導入的紋理/視頻的支持。

Added puppet warp reference pose system to make using character sheets easier.

添加了木偶扭曲參考姿勢系統,使使用角色表更容易。

Added Wuffs PNG decoder to improve scene loading speed.

添加Wuffs PNG解碼器以提高場景加載速度。

Added new creator/collection highlight system to Discover tab.

為“發現”選項卡添加了新的創建者/集合突出顯示系統。

Added "best of" queries for each year to Discover tab.

為每年的“發現”選項卡添加了“最佳”查詢。

Added animation loop wrap option to make looping puppet warp and property animations easier.

添加了動畫循環包裹選項,使木偶扭曲和屬性動畫更容易循環。

Locked label width in browser to fix long labels moving other elements around.

在瀏覽器中鎖定標籤寬度,以固定移動其他元素的長標籤。

Removed active wallpaper from playlist poolto prevent repetition of first wallpaper.


已從播放列表池中刪除活動牆紙,以防止重複第一張牆紙。

Changed "aero peek unpause" option to also affect unpausing of start menu.

更改了“aero peek unpause”選項,也會影響開始菜單的取消暫停。

Added different application wallpaper window detection that has a higher compatibility than the previous hook based one.

添加了不同的應用程序牆紙窗口檢測,該檢測與以前基於掛鉤的檢測相比具有更高的兼容性。

Improved text shaping performance for long texts on text layers that change every frame.

改進了每幀變化的文本層上長文本的文本成形性能。

Added experimental support for different wallpapers per virtual desktop (needs to be enabled in general settings).

添加了對每個虛擬桌面不同壁紙的實驗支持(需要在常規設置中啟用)。

Added named hitboxes to click events on puppet warp layers.

添加了命名的點擊框來點擊木偶扭曲層上的事件。

Added easy script single animation playback for puppet warp layers.

添加了用於木偶扭曲層的簡單腳本單動畫播放。

Added "animation ended" callbacks to puppet warp animations.

為木偶扭曲動畫添加了“動畫結束”回調。

Added project cleaning dialog to delete unused assets from projects to clear up disk space.

添加了項目清理對話框,用於從項目中刪除未使用的資產以清理磁盤空間。

Updated spin and perspective effects and added custom gizmos for them.

更新了旋轉和透視效果,併為其添加了自定義小控件。

Added swing and twirl effects with custom gizmos.

使用自定義小控件添加了搖擺和旋轉效果。

Added better perspective distortion to clouds, water ripple, water waves and reflection effects with custom gizmos.

使用自定義小控件為雲、水波、水波和反射效果添加了更好的透視失真。

Added more icons and colors for folders.

為文件夾添加了更多圖標和顏色。

Updated V8 and CEF.

更新了V8和CEF。

Updated STB image.

已更新STB映像。

Updated font awesome.

更新字體真棒。

Changed 'add' layer blendmode to use native blending and made native/emulated blending more obvious in dropdown.

將“添加”層混合模式更改為使用本機混合,並使本機/模擬混合在下拉列表中更加明顯。

Disabled loading wallpaper cache after Steam user has been switched.

切換Steam用戶後,已禁用加載牆紙緩存。

Bug Fixes

漏洞修復

Fixed Display HDR white level alignment.

固定顯示HDR白電平對齊。

Fixed some rendering issues with specific sprite sheet/lighting/puppet warp combinations.

修復了特定精靈表/照明/木偶扭曲組合的一些渲染問題。

Fixed system menu not being available on user interface.

修復了用戶界面上沒有可用的系統菜單。

Fixed web wallpapers not working properly when used as screensaver and wallpaper at the same time.

修復了將網頁壁紙同時用作屏幕保護程序和壁紙時無法正常工作的問題。

Fixed Display HDR not being recognized if it was only supported by some of the connected monitors.

如果僅由某些連接的監視器支持,則無法識別固定顯示HDR。

Made slider updates in editor more reliable.

使編輯器中的滑塊更新更加可靠。

Fixed cloned wallpapers in screensavers not being muted.

修復了屏幕保護程序中的克隆壁紙無法靜音的問題。

Fixed some undo/redo behaviors in editor.

修復了編輯器中的某些撤消/重做行為。

Fixed slowdown when importing 1000s of images at once.

修復了一次導入1000個圖像時的速度減慢問題。

Changed thumbnail image generator to only generate currently visible previews.

已將縮略圖圖像生成器更改為僅生成當前可見的預覽。

Wallpaper Engine for Android

Android壁紙引擎

Additions / Changes

添加/更改

Enabled Wallpaper Colors API on Samsung devices again. Previous versions of Android caused the app to crash on Samsung devices. If you experience crashes on Samsung devices after this update, make sure that your device is up-to-date.

再次在三星設備上啟用牆紙顏色API。之前版本的Android導致該應用程序在三星設備上崩潰。如果您在此更新後在三星設備上遇到崩潰,請確保您的設備是最新的。

Added long-press dialog to apply button that also allows reverting the wallpaper back to the system default again.

添加了長按對話框以應用按鈕,該按鈕還允許將牆紙恢復為系統默認值。

Bug Fixes

漏洞修復

Fixed video wallpaper rotation not resetting properly when switching between landscape/portrait modes.

修復了在橫向/縱向模式之間切換時視頻壁紙旋轉未正確重置的問題。

Added workaround to a reference leak in Android surface view.

為Android surface view中的引用洩漏添加了解決方法。

Fixed time of day/day of week playlist crashing when too many wallpapers were active.

固定了一天中的某個時間/一週中的某一天播放列表在太多壁紙處於活動狀態時崩潰的情況。

翻譯麻了

#索泰15週年-快樂盒創家#


© 2022 3樓貓 下載APP 站點地圖 廣告合作:asmrly666@gmail.com