Wallpaper Engine 2.1版本更新说明:反向运动学动画、用户纹理导入等等


3楼猫 发布时间:2022-06-06 10:52:57 作者:山与山风 Language

今天晚上21:01分,《Wallpaper Engine:壁纸引擎》在Steam发布了2.1版本的更新说明,现在我为大家翻译,来看看此次的2.1版本更新了那些东西

Hello everyone,

大家好

today we're introducing Wallpaper Engine 2.1 for Windows and Android with a wide range of new features, overall improvements and bug fixes. We will walk you through some of the most impactful new features in this update.today we're introducing Wallpaper Engine 2.1 for Windows and Android with a wide range of new features, overall improvements and bug fixes. We will walk you through some of the most impactful new features in this update.

今天,我们将推出适用于Windows和Android的Wallpaper Engine 2.1,其中包括一系列新功能、整体改进和错误修复。我们将带您了解此更新中一些最具影响力的新功能。

User Texture Imports

用户纹理导入 

Another highly requested feature was the ability to allow for users to import their own images and even videos into existing wallpapers created with the Wallpaper Engine editor. These altered versions of a wallpaper can then also be shared on the Steam Workshop as so-called wallpaper presets. We are sure this will lead to a whole new series of popular and highly customizable wallpapers, so be on the look out for new and updated wallpapers with this feature!

这是一个要求很高的功能,允许用户将自己的图像甚至视频导入到使用墙纸引擎编辑器创建的现有墙纸中。这些墙纸的修改版本也可以作为所谓的墙纸预设在Steam Workshop上共享。我们确信,这将带来一系列全新的流行且高度可定制的壁纸,因此,请注意使用此功能的全新更新壁纸!

Wallpaper Engine 2.1版本更新说明:反向运动学动画、用户纹理导入等等-第0张

样本视频文件的版权归Aduare和illuskate所有。

To learn more about how to add customizable textures to your own wallpapers, be sure to check out our designer documentation

要了解更多有关如何将可定制纹理添加到您自己的壁纸中的信息,请务必查看我们的设计师文档

纹理用户属性

New Editor Gizmo for Perspective Effects

透视效果的新编辑器Gizmo 

Previously, when you wanted to utilize certain perspective effects in the editor, the process was rather tedious and required manual number input. We have now released a new set of editor "gizmos" that you can use to change the perspective of certain effects more intuitively.

以前,当您想在编辑器中利用某些透视效果时,这个过程相当繁琐,需要手动输入数字。我们现在发布了一套新的编辑器“小发明”,你可以用它来更直观地改变某些特效的视角。

Wallpaper Engine 2.1版本更新说明:反向运动学动画、用户纹理导入等等-第1张

使用新的透视编辑器gizmo调整透视效果的大小。向VISUALDON大喊。

You will find the new gizmo when using the following effects with the Perspective option enabled (if applicable):

在启用透视选项(如果适用)的情况下使用以下效果时,您会发现新的gizmo:

透视效果    Perspective Effect

云效应     Cloud Effect

水波纹效应     Water Ripple Effect

水波效应     Water Waves Effect

反射效应    Reflection Effect

New Editor Effects

新的编辑器效果

In addition to the improvements to the perspective effects, we have also added two new effects to the editor with their own highly-customizable gizmo. These two effects can be utilized in a wide area of use-cases and make certain animations much easier to implement

除了对透视效果的改进,我们还在编辑器中添加了两个新的效果,它们都有自己高度可定制的小发明。这两种效果可以在广泛的用例中使用,并使某些动画更容易实现

Wallpaper Engine 2.1版本更新说明:反向运动学动画、用户纹理导入等等-第2张

摇摆效果

摇摆效果,允许您来回摆动图像的一部分。您可以通过效果设置来更改方向、强度和平滑度。

Wallpaper Engine 2.1版本更新说明:反向运动学动画、用户纹理导入等等-第3张

旋转效果

旋转效果,允许您围绕图像中的一个点创建螺旋动画。螺旋可以是圆形的,也可以是椭圆形的,这种形状可以通过编辑器控件轻松配置。

Inverse Kinematics Animations

反向运动学动画

With Wallpaper Engine 2.1, we are further improving on the puppet warp animation system in the wallpaper editor. One of the main new features are inverse kinematics animations. Inverse kinematics are an advanced functionality which allow you to create complex animations for limbs and joints of a character.

在壁纸引擎2.1中,我们进一步改进了壁纸编辑器中的木偶扭曲动画系统。一个主要的新特性是反向运动动画。反向运动学是一种高级功能,允许您为角色的肢体和关节创建复杂的动画。

Wallpaper Engine 2.1版本更新说明:反向运动学动画、用户纹理导入等等-第4张

壁纸引擎编辑器中的反向运动学动画

Alongside inverse kinematics, we have also added blend rules for bones. This allows you to attach a bone from one limb to another for example. Take the knight animation above, where the sword becomes attached to the hand once the knight pulls it out of the stone - this is one possible application of blend rules.

除了反向运动学,我们还为骨骼添加了混合规则。例如,这允许您将骨骼从一个肢体附加到另一个肢体。以上面的骑士动画为例,一旦骑士将剑从石头中拔出,剑就会附着在手上——这是混合规则的一个可能应用。

You can learn more about inverse kinematics and blend rules in the following two tutorials:

您可以在以下两个教程中了解有关反向运动学和混合规则的更多信息

具有反向运动学的肢体动画

骨骼的混合规则

Discover Section Improvements

发现部分改进

To make it even easier to find new wallpapers and content creators, we have overhauled some aspects of the Discover tab in the app. You will can now find new collection elements in the discover tab that allow you to find popular authors and wallpaper collections more easily.

为了更容易地找到新的壁纸和内容创作者,我们对应用程序中的“发现”选项卡的某些方面进行了彻底改革。您现在可以在“发现”标签中找到新的收藏元素,让您可以更轻松地找到受欢迎的作者和壁纸收藏。

We also added new "Best of 20XX" collections which allow you to easily find the most popular wallpapers of a given year - all the way back to 2016 when Wallpaper Engine first launched.

我们还增加了新的“20XX最佳”系列,让您可以轻松找到某一年最受欢迎的壁纸-一直追溯到2016年壁纸引擎首次推出时。

Wallpaper Engine 2.1版本更新说明:反向运动学动画、用户纹理导入等等-第5张

Please see the Wallpaper Engine 2.1 changelog below for a full list of improvements and bug fixes.

请参阅下面的Wallpaper Engine 2.1变更日志,了解改进和错误修复的完整列表。

Added inverse kinematics for puppet warp animations.

为木偶扭曲动画添加了反向运动学。

Added support for user imported textures/videos in scenes.

添加了对场景中用户导入的纹理/视频的支持。

Added puppet warp reference pose system to make using character sheets easier.

添加了木偶扭曲参考姿势系统,使使用角色表更容易。

Added Wuffs PNG decoder to improve scene loading speed.

添加Wuffs PNG解码器以提高场景加载速度。

Added new creator/collection highlight system to Discover tab.

为“发现”选项卡添加了新的创建者/集合突出显示系统。

Added "best of" queries for each year to Discover tab.

为每年的“发现”选项卡添加了“最佳”查询。

Added animation loop wrap option to make looping puppet warp and property animations easier.

添加了动画循环包裹选项,使木偶扭曲和属性动画更容易循环。

Locked label width in browser to fix long labels moving other elements around.

在浏览器中锁定标签宽度,以固定移动其他元素的长标签。

Removed active wallpaper from playlist poolto prevent repetition of first wallpaper.


已从播放列表池中删除活动墙纸,以防止重复第一张墙纸。

Changed "aero peek unpause" option to also affect unpausing of start menu.

更改了“aero peek unpause”选项,也会影响开始菜单的取消暂停。

Added different application wallpaper window detection that has a higher compatibility than the previous hook based one.

添加了不同的应用程序墙纸窗口检测,该检测与以前基于挂钩的检测相比具有更高的兼容性。

Improved text shaping performance for long texts on text layers that change every frame.

改进了每帧变化的文本层上长文本的文本成形性能。

Added experimental support for different wallpapers per virtual desktop (needs to be enabled in general settings).

添加了对每个虚拟桌面不同壁纸的实验支持(需要在常规设置中启用)。

Added named hitboxes to click events on puppet warp layers.

添加了命名的点击框来点击木偶扭曲层上的事件。

Added easy script single animation playback for puppet warp layers.

添加了用于木偶扭曲层的简单脚本单动画播放。

Added "animation ended" callbacks to puppet warp animations.

为木偶扭曲动画添加了“动画结束”回调。

Added project cleaning dialog to delete unused assets from projects to clear up disk space.

添加了项目清理对话框,用于从项目中删除未使用的资产以清理磁盘空间。

Updated spin and perspective effects and added custom gizmos for them.

更新了旋转和透视效果,并为其添加了自定义小控件。

Added swing and twirl effects with custom gizmos.

使用自定义小控件添加了摇摆和旋转效果。

Added better perspective distortion to clouds, water ripple, water waves and reflection effects with custom gizmos.

使用自定义小控件为云、水波、水波和反射效果添加了更好的透视失真。

Added more icons and colors for folders.

为文件夹添加了更多图标和颜色。

Updated V8 and CEF.

更新了V8和CEF。

Updated STB image.

已更新STB映像。

Updated font awesome.

更新字体真棒。

Changed 'add' layer blendmode to use native blending and made native/emulated blending more obvious in dropdown.

将“添加”层混合模式更改为使用本机混合,并使本机/模拟混合在下拉列表中更加明显。

Disabled loading wallpaper cache after Steam user has been switched.

切换Steam用户后,已禁用加载墙纸缓存。

Bug Fixes

漏洞修复

Fixed Display HDR white level alignment.

固定显示HDR白电平对齐。

Fixed some rendering issues with specific sprite sheet/lighting/puppet warp combinations.

修复了特定精灵表/照明/木偶扭曲组合的一些渲染问题。

Fixed system menu not being available on user interface.

修复了用户界面上没有可用的系统菜单。

Fixed web wallpapers not working properly when used as screensaver and wallpaper at the same time.

修复了将网页壁纸同时用作屏幕保护程序和壁纸时无法正常工作的问题。

Fixed Display HDR not being recognized if it was only supported by some of the connected monitors.

如果仅由某些连接的监视器支持,则无法识别固定显示HDR。

Made slider updates in editor more reliable.

使编辑器中的滑块更新更加可靠。

Fixed cloned wallpapers in screensavers not being muted.

修复了屏幕保护程序中的克隆壁纸无法静音的问题。

Fixed some undo/redo behaviors in editor.

修复了编辑器中的某些撤消/重做行为。

Fixed slowdown when importing 1000s of images at once.

修复了一次导入1000个图像时的速度减慢问题。

Changed thumbnail image generator to only generate currently visible previews.

已将缩略图图像生成器更改为仅生成当前可见的预览。

Wallpaper Engine for Android

Android壁纸引擎

Additions / Changes

添加/更改

Enabled Wallpaper Colors API on Samsung devices again. Previous versions of Android caused the app to crash on Samsung devices. If you experience crashes on Samsung devices after this update, make sure that your device is up-to-date.

再次在三星设备上启用墙纸颜色API。之前版本的Android导致该应用程序在三星设备上崩溃。如果您在此更新后在三星设备上遇到崩溃,请确保您的设备是最新的。

Added long-press dialog to apply button that also allows reverting the wallpaper back to the system default again.

添加了长按对话框以应用按钮,该按钮还允许将墙纸恢复为系统默认值。

Bug Fixes

漏洞修复

Fixed video wallpaper rotation not resetting properly when switching between landscape/portrait modes.

修复了在横向/纵向模式之间切换时视频壁纸旋转未正确重置的问题。

Added workaround to a reference leak in Android surface view.

为Android surface view中的引用泄漏添加了解决方法。

Fixed time of day/day of week playlist crashing when too many wallpapers were active.

固定了一天中的某个时间/一周中的某一天播放列表在太多壁纸处于活动状态时崩溃的情况。

翻译麻了

#索泰15周年-快乐盒创家#


© 2022 3楼猫 下载APP 站点地图 广告合作:asmrly666@gmail.com