【主机游戏】官方回应商品临时工标价问题,玩家认为游戏风格太像守望先锋!


3楼猫 发布时间:2024-01-04 10:03:30 作者:爱喝辐射可乐的核子熊 Language

【主机游戏】官方回应商品临时工标价问题,玩家认为游戏风格太像守望先锋!-第0张

“冤种小票貂毛吹风机”定价错误: 从一开始就应该是850冤种币。在接下来的48小时内, 凡以1100冤种币购买该皮肤的人都将返还250冤种币

【主机游戏】官方回应商品临时工标价问题,玩家认为游戏风格太像守望先锋!-第1张

有人反应TheFINALS的风格咋这么像守望先锋

【主机游戏】官方回应商品临时工标价问题,玩家认为游戏风格太像守望先锋!-第2张

🐔翻

原文:To me, once this meta developed, the game became less fun. It feels way too similar to overwatch with shield after shield getting leashed and revived. And if you don't do this, you can't compete in ranked. It's less about the options and paper, rock, scissors aspect. Instead just use these same few things. I was hoping people could develop other strategies and use "off meta"types of gadgets/weapons but they just arent viable right now. I'm hoping they can balance this stuff but I don't know how as the nature of the game will always lend itself to healing, revives, and having shields to protect the team (just like no matter how many nerfs Mercy got she was still a top pick). Unless you just make themcompletely useless, then we're full circle. It's drove me off unranked for now because I'm just tired of using the same kits and facing the same ones. I just miss the sillyness and seeing hammers and flamethrowers or revolvers. In unranked there's usually just one team playing the meta and they just tend to steamroll the other teams using random shit. Ends in first 2 cash outs a lot of the time. I guess I'm just whining and should be patient. I hope they can balance things so more is viable. I'd love to go into a game and NOT know what I'm going to face.


【主机游戏】官方回应商品临时工标价问题,玩家认为游戏风格太像守望先锋!-第3张

1.在竞争性 PvP 游戏中,经常会出现“meta元素”,决定要使用的最有效的武器或类别。然而,《theFINALS》的一些玩家认为,当前的mate数据让游戏感觉与《守望先锋》等其他游戏过于相似,重复的策略掩盖了游戏的独特元素。令人担忧的是,这可能会导致陈旧且可预测的游戏体验,与最初吸引玩家的混乱和创新性质背道而驰

【主机游戏】官方回应商品临时工标价问题,玩家认为游戏风格太像守望先锋!-第4张

2.Reddit 用户some_recluse引发了一场关于游戏方向的讨论,表示游戏随着特定元的出现而失去了吸引力。这种情绪引起了社区中许多人的共鸣,他们更喜欢意想不到的策略和多样化的团队组成占主导地位的游戏环境。他们主张一种平衡,允许更全面的可行游戏风格,保持游戏的新鲜感和不可预测性

【主机游戏】官方回应商品临时工标价问题,玩家认为游戏风格太像守望先锋!-第5张

随着总决赛的不断发展,社区密切关注 Embark Studios 将如何解决这些问题。平衡游戏以保持竞争完整性,同时培养创造力和多样性并非易事。游戏的相对新颖性意味着充足的开发和调整机会。许多玩家仍然希望,通过细心的平衡和更新,总决赛可以保留其动态的游戏玩法并避免限制性meta的陷阱

【主机游戏】官方回应商品临时工标价问题,玩家认为游戏风格太像守望先锋!-第6张

点击后查看原图有惊喜!


© 2022 3楼猫 下载APP 站点地图 广告合作:asmrly666@gmail.com