來源:gamingbolt
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根據最近的消息,育碧在過去幾個月取消了一系列遊戲,其中許多遊戲都沒有宣佈,而即將發佈的遊戲也已經延後,甚至已經推出的遊戲表現也低於商業預期。
現在,Insider Gaming的一份新報道揭示了公司的內部運作,以及導致最近一連串延誤和取消的原因。該報告來自育碧的幾名現任和前任員工,並指出有許多被育碧擱置的遊戲,因為它們“不是遊戲玩家想要的”。一位內部人士表示,育碧曾有“至少十幾款大逃殺遊戲”在開發,但尚不清楚目前還有多少仍在積極開發中,有多少已被取消。
近年來,追逐潮流並製作商業上受歡迎的遊戲已成為育碧戰略的驅動力,但育碧未能達到這種成功。免費大逃殺射擊遊戲《超獵都市》於2020年推出,未能達到公司的預期,去年關服。2021年,另一款免費大逃殺射擊遊戲《火線獵殺:前線》宣佈,但在宣佈後遭到了壓倒性的差評,並在不久後被取消。
就近期而言,育碧確實計劃在來年發佈一些主要遊戲,如《刺客教條:幻景》《碧海黑帆》和《阿凡達:潘多拉邊境》等,希望他們能夠取得好成績。
Ubisoft’s share prices recently hit an 8-year low, and based on recent news, there’s good reason for that. The company has cancelled a string of games over the last several months, many of which have been unannounced, while major upcoming releases (like Skull and Bones, yet again) have been hit with delays, and even the major titles that have come out have performed below commercial expectations. Now, a new report by Insider Gaming has shed light on the internal workings at the company, and what has led to the recent string of delays and cancellations. The report cites several current and former Ubisoft employees as its sources, and states that a lot of the unannounced titles that have been cancelled by Ubisoft were shelved because they were “not what gamers wanted.” One employer has stated that at one point, Ubisoft had “at least a dozen battle royale games” in development, but it’s unknown how many of them are still in active development and how many have been cancelled. Chasing trends and attempting to capitalize on commercially lucrative genres has become a driving force for Ubisoft’s strategy in recent years, but Ubisoft has failed to see that success. Free-to-play battle royale shooter Hyper Scape launched in 2020 and failed to meet the company’s expectations, before being shut down last year. In 2021, the company also unveiled Ghost Recon Frontline, another free-to-play battle royale shooter, though it was met with overwhelmingly negative reception upon announcement, and was cancelled shortly afterward. The company currently also has a number of other competitive multiplayer games confirmed to be in development, including XDefiant, The Division Heartland, Project Q, and Project U. While the former two are confirmed to be free-to-play titles, Ubisoft hasn’t yet confirmed whether the same will also be true for the latter two. Where delays are concerned, the report seems to suggest that steps are being taken to move in a positive direction. Supposedly, the primary reason behind delaying games (which Ubisoft has done a lot of over the last couple of years) has been to give them more time in development and make sure they launch as more polished products. That said, it seems the company has a great many games in the works that are several years out from launch at this point, while more delays are also likely to happen. One unannounced live service game, for instance, has reportedly been in the works since 2019, but isn’t expected to release before 2025 or 2026 at the earliest. Meanwhile, the company also allegedly has other major unannounced projects in the pipeline that are scheduled for 2027 or beyond. Where the immediate future is concerned, Ubisoft does have a number of major releases scheduled for the coming year, and is expecting Assassin’s Creed Mirage and Avatar: Frontiers of Pandora to do incredibly well- read more on that through here.