【侠盗猎车手5】从GTAV线上到GTAVI线上的进展-R星应该做什么


3楼猫 发布时间:2023-05-22 12:06:40 作者:GTAOL英文区 Language

【侠盗猎车手5】从GTAV线上到GTAVI线上的进展-R星应该做什么-第0张

Carrying Progress from GTA V Online to GTA VI Online - What Rockstar Should Do

从GTAV线上到GTAVI线上的进展-R星应该做什么

It's a hotly debated topic right now - Should GTA VI's ever-awaited Online mode carry progress from our current iteration of GTA Online? And how much of it should be carried over, if so?

这是一个现在备受争议的话题——《侠盗猎车手VI》备受期待的线上模式是否应该比我们目前的《侠盗车手线上》有所进步?如果有的话,有多少?

Well, first, let's weight the pros and cons:

首先,让我们权衡利弊:

There are a few main reasons people think Rockstar should completely wipe the slate clean, with nothing being carried over. Of course, there's the immense time and money it takes to port assets over to the new engine and to update assets to be more in line with the ninth generation quality we expect to see from Rockstar, but on top of this - there's the argument of what we actually want ported over. Many players wish to see a clean slate so we don't have the immediate return of overpowered vehicles such as the Hydra, Oppressor MK II, or the Toreador.

人们认为R星应该彻底改头换面,什么都不做,主要有几个原因。当然,将资产移植到新引擎并更新资产以更符合我们期望从R星看到的第九代质量需要花费大量的时间和金钱,但除此之外,还有一个争论,那就是我们到底想要移植什么。许多玩家希望看到一个全新的局面,这样我们就不会立即归还被制服的车辆,如九头蛇、暴君MK II或斗牛。

There are also a lot of benefits to carrying over player progress - The sense of reward for dedication and hard work to the previous iteration of GTA Online being the main one, as well as the feeling of continuity for our GTA Online characters as they continue to build their criminal empire across the United States of America.

延续玩家的进步也有很多好处-对上一代《侠盗猎车手线上》的奉献和辛勤工作的回报感,以及我们的《侠盗猎车手线上》角色在美国各地持续建立犯罪帝国时的连续感。

One popular online sequel which wiped players from all of their earned gear was Destiny 2. Whilst the character customisation was carried over, and returning players got special dialogue for their achievements in the original Destiny - All of their gear was completely ripped from them, and the narrative was made to fit this change in gameplay.

《命运2》是一部受欢迎的网络续作,它让玩家失去了所有应得的装备。虽然角色定制被延续了下来,回归的玩家们为他们在原版《命运》中取得的成就获得了特别的对话——他们所有的装备都被完全从他们身上撤下了,而叙事是为了适应游戏的这种变化。

A recent example of a game allowing players to carry over progress from the previous title is the Legend of Zelda: Tears of the Kingdom. Visiting a stable will allow players to retrieve any of the horses they owned in Breath of the Wild, complete with names and stats.

最近的一个游戏例子是《塞尔达传说:王国之泪》,玩家可以继承上次游戏的进展。访问马厩将允许玩家取回他们在《旷野之息》中拥有的任何马匹,并附上名称和统计数据。

Criminal Legacy: Our Solution

犯罪遗产:我们的解决方案

The idea I would like to propose in order to appease both sides of this debate is something I am calling the 'Criminal Legacy' - Much inspired by the new 'Career Builder' introduction to GTA Online introduced in the PS5 and Xbox Series X|S versions of the game. What players have access to in 'Criminal Legacy' however, will depend on their achievements in GTA Online:

为了安抚这场辩论的双方,我想提出的想法被我称为“犯罪遗产”——这在很大程度上受到了游戏PS5和Xbox Series X|S版本中引入的GTA Online新“职业建设器”的启发。然而,玩家在《犯罪遗产》中可以访问的内容将取决于他们在GTA线上中的成就:

Offshore Accounting:

离岸会计:

The first question is how to handle the player's finances. The tricky balance here is rewarding players for what they have achieved over a 10+ year lifespan, whilst not setting them up with too much money which would make the new game feel redundant. That's why I propose that for each $100k the player has earned across their total time in GTA V's Online, they will be awarded $1k starter money in VI's.

第一个问题是如何处理玩家的财务问题。这里棘手的平衡是奖励玩家在10多年的游戏寿命中所取得的成就,同时不要给他们放出太多的钱,这会让新游戏显得多余。这就是为什么我建议玩家在GTA V的在线总时间内每赚10万美元,他们将获得1万美元的VI启动资金。

This sounds stingy, but to give an example of how this would work: I have earned $250 million in GTA Online since I started playing in 2013, which would set me up with a satisfying and fair base of $2.5 million spending cash.

这听起来很吝啬,但举一个例子说明这是如何运作的:自2013年开始玩GTA线上以来,我在GTA 线上已经赚了2.5亿美元,这将使我拥有250万美元的令人满意和公平的消费现金基础。

Franchise Mode

加盟模式

Upon completing the introduction mission, players would be then taken to a screen akin to the current 'Career Builder' available to new GTA Online players. This would introduce them to 'Franchise Mode' in which they would be able to purchase select unlocked businesses at a one-time discount offer. In order to franchise out from Los Santos, players will have to have completed certain tasks in the legacy version of GTA Online they are importing their character from. This includes the following:

完成介绍任务后,玩家将被带到一个屏幕上,类似于新的GTA 线上玩家可以使用的当前“职业建设者”。这将使他们进入“特许经营模式”,在这种模式下,他们可以以一次性折扣购买选定的解锁业务。为了从洛圣都获得特许经营权,玩家必须在从中导入角色的GTA 线上遗留版本中完成某些任务。这包括以下内容:

Cargo storage: Fully empty all warehouses.

Unlocks "Franchise" option at the CEO Office computer for $50,000, granting purchase permission in VI for a CEO Office priced at a discounted $800,000.

货物储存:清空所有仓库。

以50000美元的价格在首席执行官办公室的电脑上解锁“特许经营”选项,在VI中授予以80万美元折扣价购买首席执行官办公室的许可。

Hanger: Complete 10 air races.

Unlocks "Franchise" option at the Hanger computer for $50,000, granting purchase permission in VI for a small Hangar priced at a discounted $1,200,000.

机库:完成10次空中竞速。

以50000美元的价格在机库电脑上解锁“特许经营”选项,在VI中授予以折扣价1200000美元购买一个小型机库的许可。

Illicit goods creation: Sell all product.

Unlocks "Franchise" option at the Biker Clubhouse computer for $50,000, granting purchase permission in VI for a Drug Lab priced at a discounted $500,000.

非法制造商品:销售所有产品。

以5万美元的价格在摩托帮会所的电脑上解锁“特许经营”选项,授予以50万美元折扣价在VI中购买读品实验室的许可。

Vehicle exports: Complete all Special Vehicle missions.

Unlocks "Franchise" option at the Vehicle Warehouse computer for $50,000, granting purchase permission in VI for a Vehicle Impound priced at a discounted $750,000.

车辆出口:完成所有特种车辆任务。

以50000美元的价格在车辆仓库电脑上解锁“特许经营”选项,在VI中授予以750000美元折扣价扣押的车辆的购买许可。

Gunrunning Bunker: Complete all Gunrunning missions.

Unlocks "Franchise" option at the Gunrunning Bunker computer for $50,000, granting purchase permission in VI for a Gun Smuggling Den priced at a discounted $910,000.

军火走私:完成所有军火走私任务。

以50000美元的价格在军火走私电脑上解锁“特许经营”选项,并在VI中授予以91万美元折扣价购买军火走私地堡的许可。

Nightclub: Acquire all DJs and sell all goods.

Unlocks "Franchise" option at the Nightclub computer for $50,000, granting purchase permission in VI for a Nightclub priced at a discounted $850,000.

夜总会:叫所有DJ并出售所有商品。

以50000美元的价格在夜总会电脑上解锁“特许经营”选项,在VI中授予以85万美元折扣价购买夜总会的许可。

Auto Shop: Complete one contract and two customer vehicle requests.

Unlocks "Franchise" option at the Auto Shop whiteboard for $50,000, granting purchase permission in VI for a Large Garage with Mechanic at a discounted $110,000.

改装铺:完成一份合约和两份客户车辆请求。

以50000美元的价格在改装铺白板上解锁“特许经营”选项,以110000美元的折扣在VI中授予与技工一起购买大型车库的许可。

Arcade - Heist Lair: Fully stock Arcade with different cabinets and complete the Casino Heist.

Unlocks "Franchise" option at the Arcade computer for $50,000, granting purchase permission in VI for an Underground Heist Planning Lair at a discounted $1,250,000.

游戏厅-抢劫巢穴:拥有不同橱柜的完整游戏厅库存,并完成赌场豪劫。

以50000美元的价格在游戏厅电脑上解锁“特许经营”选项,以1250000美元的折扣价在VI中授予地下抢劫规划巢穴的购买许可。

All of the Heists added to the game would be run from this property, helping prevent VI from having such a large clutter of buildings.

所有添加到游戏中的抢劫都将在这个属性中运行,这有助于防止VI有如此大的混乱建筑。

Having players have to complete certain tasks and challenges set in a DLC before the release of the next Grand Theft Auto title would help build up hype for the game, and I'm sure it might even give a final boost to Shark Card sales before the game is finally moved over.

在下一部《侠盗猎车手》游戏发布之前,玩家必须完成DLC中设定的某些任务和挑战,这将有助于为游戏造势,我相信,在游戏最终结束之前,这甚至可能会最终推动鲨鱼卡的销售。让玩家在下一个《侠盗猎车手》游戏发布之前必须完成DLC中设定的某些任务和挑战,这将有助于为游戏造势,我相信这甚至可能在游戏最终转移之前最终推动鲨鱼卡的销量。

Franchised businesses would start with no upgrades, customisation or enhancement, meaning players could fairly establish a foothold in Vice City without having a gaping advantage over new fans or those who didn't invest as much in the current iteration of GTA Online.

特许经营业务一开始不会进行升级、定制或增强,这意味着玩家可以在罪城公平地站稳脚跟,而不会比新粉丝或那些在当前GTA线上迭代中没有投入那么多资金的人拥有巨大优势。

A Little on the Top

以上有一点

Legacy GTA Online would also have a variety of other rewards for players who have completed other non-business related activities, adding extra convenience when exploring the unknown streets. Some examples of such rewards could be:

GTA Online Legacy还将为完成其他非商业相关活动的玩家提供各种其他奖励,为探索未知增添额外便利。此类奖励的一些例子可能是:

Completed OG Heists: Gold weapon paints.

完成老抢劫:金色武器涂装

Completed Lowriders Story: Free six car garage.

完成低底盘跳跳车故事:免费的6车车库

Completed the Doomsday Heist: Free "I Saved The World and All I Got Was This Lousy T-Shirt."

完成末日豪劫:免费的“我拯救了世界,但我得到的只是这件自嘲T恤”

Completed Casino story: Free luxury velvet suit.

完成堵场故事任务:免费豪华天鹅绒套装。

Completed Casino Heist: Free high Roller tartan suit.

完成堵场抢劫:免费的豪赌客格子套装。

Completed Cayo Perico Heist: Free Perico Pistol.

完成佩里科岛抢劫:免费的佩里科手枪

Completed all Heist-based DLCs:  $1,000,000 starting cash.

完成了所有基于抢劫的DLC:1000000美元的起动资金。

Completed all Tuners Contracts: 20% off first purchase in select car stores.

完成所有改装车合约:在汽车商店精选首次购买可享受八折优惠。

Completed The Contract: Free AP Pistol.

完成合约:免费的穿甲手枪

Completed A Superyacht Life: Free speedboat.

完成超级游艇人生:免费快艇。

Completed Gerald's Last Play: 5 free drugs material resupplies.

完成杰哥(杰拉德)的最后一搏:5次免费读品物资补给。

Completed Madrazo Dispatch Services: Free Sniper Rifle.

完成玛德拉索暗杀系列任务:免费的狙击枪

Completed Premium Deluxe Repo Work: Free Bravado Gauntlet X10.

完成人情车店回收系列任务:免费的冒险家无畏X10

Completed Operation Paper Trail: Free "Secret Service" outfit.

完成ULP系列匿迹行动:免费的“特勤局”服装。

Completed Fooligan Missions: Free Journey RV.

完成蠢货帮任务:免费旅行者RV

Red Dead Online - Completed Moonshiner Story: Unique drink options at bars.

荒野大镖客线上-完整的月光故事:酒吧独特的饮料选择。

Red Dead Online - Completed all Legendary Bounties: Free "Wanted Poster" apartment decoration.

荒野大镖客线上-完成所有传奇赏金猎人:免费“通缉海报”公寓装饰。

Red Dead Online - Completed all Legendary Animal Sightings: Free Snakeskin boots, Bison coat, Raccoon hat.

荒野大镖客线上-完成所有传奇动物景点:免费蛇皮靴、野牛外套、浣熊帽。

Red Dead Online - Completed all Blood Money contracts: + 5000 starting XP.

荒野大镖客线上-完成所有血钱合约:5000点起始经验值。

Red Dead Online - Completed all Call To Arms maps: Free Double Action Revolver.

荒野大镖客线上-完成所有武器召唤地图:免费双动左轮手枪。

Conclusion

总结

Overall, we find this to be a fair and balanced way to reward legacy Grand Theft Auto Online players whilst allowing the new online GTA experience to still be a blank enough slate where all players are on a near-enough level playing field.

总的来说,我们发现这是一种公平和平衡的方式来奖励传统的侠盗猎车手线上玩家,同时让新的GTA线上体验仍然是一个足够空白的领域,所有玩家都处于一个接近足够水平的竞争环境中。

来源于gta base

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