《環形戰爭》的設定是一款策略類戰棋遊戲,你將成為傭兵團的團長,帶領團隊在諾維塞斯大陸上展開徵程。在這個過程中,你必須不斷積累資源,提升傭兵團實力,並巧妙搭配戰隊,才有可能在這場權力的鬥爭中獲勝。
遊戲採用虛幻引擎開發,為了讓玩家體驗豐富的遊戲場景和畫面細節,我們想要更大地發揮全動態光照的表現,光影效果會隨著時間的推移而變化。不論清晨、下午、傍晚,不同時段的光線會隨之變化,真實還原了不同時間中的光影表現。
除此之外,遊戲內將隨機出現天氣的動態變換。滂沱暴雨又或是肆虐風雪等,多樣化的天氣會成為玩家在成長曆程中的常態背景。
同時,場景物體也會根據天氣的變化做出不同的動態反饋。微風中擺動的樹葉,夏夜草叢中飛舞的螢火蟲等,我們希望能通過這些細節設定能夠烘托到整體的氛圍,加深玩家的沉浸感。本文由製作人提供,編輯翻譯。
It has been a while since we began to develop this game. Here, we want to share our ideas and reveal some details of this game. If you have any new ideas or suggestions, don't hesitate to tell us.
Annulus is a fantasy tactical game where you play as a commander of a group of mercenaries, exploring the land of Novusaes with your regiment. On this journey, you must collect resources, improve your regiment, and arrange your soldiers wisely. Only with rich resources, a battle-hardened regiment, and clever strategies can you gain final victory in this conflict of powers.
Our game is developed with UE4 (Unreal Engine 4). In order to realize detailed animations, we have made full use of High-dynamic-range (HDR) rendering. The gradations of light and shade change as time passes by. No matter it's morning, afternoon, or evening, lighting will adapt to the time of day accordingly, immersing players in a fully dynamic environment.
In addition, the weather in our game is also random and dynamic. You may set out on your journey in a sunny morning, then fight a fierce battle as the rainstorm hits the battleground. The changing weather will only impact the battlefield, but sometimes even have an influence on your character growth.
As the weather changes, the environment changes as well. For example, tree leaves flutter in a gentle breeze, while fireflies glitter on a summer night. We hope these details along bring you vivid and realistic atmosphere.