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《死亡空間》的創意總監在接受VGC的採訪的時候談到了《死亡空間》的重製是從《生化2:重製版》中汲取了靈感,他說道“對於‘重製版遊戲’應該怎麼做,有著很多種定義,但對我來說,它應該是換成一個新的引擎,然後完全重建原作。除此之外,取決於你在多大程度上重製了原作,它可能不應該再被稱為‘重製版遊戲’,而應該是一款‘重啟之作’。
但我們也要堅持原作的遊戲基礎、類型和故事。《生化危機2:重製版》就是一個很好的例子,儘管遊戲改變了原作的視角操作方式,但它仍舊是一款恐怖遊戲,而絕大部分的故事也是一樣的,我覺得我們的做法和《生化2:重製版》很像,我們改變了一些東西,用新引擎重做了一切,但總的來說,我們還是保持了一樣的劇情故事和遊戲設定。”
當然,有些人可能會說RE2重製版是一個與原版完全不同的遊戲,儘管考慮到兩者相隔20多年--而《死亡空間》與其重製版之間大約相隔15年--顯然在這方面有更多的改進空間,特別是在技術層面。
When the Resident Evil 2 remake launched in 2019, it set a new standard for all future remakes to be judged by, and with Dead Space being not only a remake, but a survival horror remake that has a very similar style to over-the-shoulder Resident Evil games, it goes without saying that there’s going to be plenty of comparisons. In fact, Motive Studio itself has taken cues from RE2, in terms of how the Dead Space remake approaches the 2008 original and attempts to strike a balance between being significantly expanded while still being faithful to the source material. Speaking in an interview with VGC, creative director Roman Campos-Oriola said that while the Dead Space remake is built from the ground-up in a new engine and changes some things, it largely sticks to the original’s story, supposedly striking a similar balance to Resident Evil 2. “There are multiple definitions of what a remake is, but for me it’s about moving to a new engine and completely rebuilding the game,” he said. “Beyond that, depending on how much you remake from the original game, it can no longer be a remake and become a reboot. That would be more about sticking to the foundation, genre and story. A good example would be the recent Resident Evil 2 remake, which even though they changed the perspective, it’s still horror and for most of it it’s the same story. “I feel that’s similar to us where we changed some things, recreated everything in a new engine, but overall we kept the same story and setting.” Of course, some might argue that the RE2 remake is a radically different game from the original, though given the fact that the two are separated by over two decades – as opposed to the roughly 15 years between Dead Space and its remake – there was clearly more room to make improvements there, especially on a technical level. Dead Space launches for PS5, Xbox Series X/S, and PC on January 27, 2023.