《深巖銀河》全平臺銷量超過了550萬套


3樓貓 發佈時間:2023-01-11 15:32:32 作者:遊戲資訊BOT Language

來源:gamingbolt

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《深巖銀河》全平臺銷量超過了550萬套-第0張

近日,開發商Ghost Ship Games宣佈《深巖銀河》全平臺銷量超過了550萬套,其中2022年售出了超過230萬套。

《深巖銀河》全平臺銷量超過了550萬套-第1張

對於玩家在Steam上的粘性:Steam玩家平均遊玩時長為42小時45分鐘,自2018年發售以來,玩家們合計登陸了25691年,50萬6929名玩家遊玩了超過100小時。

值得一提的是,當2022年1月《深巖銀河》登陸PlayStation Plus時,有950玩家領取了這款遊戲。2022年,超過75萬玩家也在Xbox上游玩了《深巖銀河》,不過不清楚Game Pass玩家佔多少。

《深巖銀河》全平臺銷量超過了550萬套-第2張

其他有趣數據包括:墜落傷害成為死亡的第一大死因,其次是Glyphid Grunts和友軍傷害,《深巖銀河》目前正在第三賽季中,每個賽季持續6個月,因此第四賽季將於今年4月上線。

“Rock and stone” continues to be the rallying cry for Deep Rock Galactic players, and 2022 was the co-op shooter’s most successful yet. In a recent Year in Review post on Steam, Ghost Ship Games revealed over 5.5 million sales across all platforms. Over 2.3 million occurred last year. In terms of user engagement on Steam, the average user spent 42 hours and 45 minutes playing the game. Players have collectively logged 25,691 years since launch in 2018, with 506,929 players racking up over 100 hours. When Deep Rock Galactic was available with PlayStation Plus in January 2022, 9.5 million players claimed it. Over 750,000 players also joined through Xbox last year (though how many were through Game Pass is unknown). Other interesting stats include fall damage being the number one cause of death, followed by Glyphid Grunts and friendly fire. Deep Rock Galactic is currently in the middle of Season 3, which added a chance for Meteor Showers to occur during missions. Seasons last about six months, so Season 4 should land in April. Stay tuned in the meantime.


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