来源:gamingbolt
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外媒The Game Spoof发现,《寂静岭:Townfall》似乎是使用虚幻引擎5进行开发的,与《寂静岭2:重制版》相同,这是根据开发商NO CODE Studios发布的多个招聘广告推测出来的,其包括高级引擎程序员、电影动画师和游戏动画师等职位,所有这些职位都提到了虚幻5引擎。而且NO CODE Studios之前的两款游戏都使用了Unity引擎。
此外据报道,《寂静岭:Townfall》将会是一个新系列的第一部作品,据称还有多个游戏正由世界各地的其他独立工作室开发中。《寂静岭:Townfall》暂未公布发售日期和登陆平台。
While Silent Hill 2’s remake and the series’ next mainline title in Silent Hill f are grabbing most of the headlines, there’s plenty of curiosity surrounding Silent Hill: Townfall as well. Developed by No Code and co-produced by Annapurna Interactive and Konami, it’s being described as a different take on the franchise, and though details on the game remain scant for now, some pertinent information regarding its development has come to light. As spotted by The Game Spoof, it looks like Silent Hill: Townfall is being developed using Unreal Engine 5, same as the Silent Hill 2 remake. That’s as per multiple job ads put up by developer No Code, including for positions like Senior Engine Programmer, Cinematic Animator, and Gameplay Animator, all of which mention Unreal Engine 5. No Code has used the Unity engine for both of its previous titles, Stories Untold and Observation, so the switch in engines is certainly notable. As per reports, Silent Hill: Townfall is going to be the first instalment in a new anthology series, with multiple other titles allegedly being developed by indie studios around the world. As for Townfall itself, there’s no word on what platforms it’s being developed for or when it will be released. The aforementioned listings do mention PC and current-gen consoles, but with Silent Hill 2 being developed as a PS5 launch console exclusive, it remains to be seen whether other games in the franchise will follow suit.