【PC遊戲】恐怖遊戲《失憶症:地堡》流程時長為4-6小時


3樓貓 發佈時間:2023-03-22 18:51:20 作者:遊戲資訊BOT Language

來源:Aroged

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【PC遊戲】恐怖遊戲《失憶症:地堡》流程時長為4-6小時-第0張

近日,《失憶症:地堡》的創意負責人Frederik Olsson在接受GamingBolt採訪時表示,該遊戲的遊戲流程為4-6小時。

【PC遊戲】恐怖遊戲《失憶症:地堡》流程時長為4-6小時-第1張

Olsson表示:“對於普通玩家來說,我們估計單次通關的遊戲時間約為 4-6 小時,但可能會有差異。遊戲的重點不一定在於它的流程時長,而是在於生存的挑戰。因此,雖然有些玩家能在短短四個小時內通關,但其他玩家可能會花更多時間來探索、思考下一步行動,進行嘗試和制定戰略。最後,遊戲的時長將在很大程度上受到玩家水平和膽量的影響,以及他們喜歡的遊戲風格和決策。此外,遊戲的動態變化和隨機性將使每次遊戲都獨一無二,因此玩家可以通過重玩遊戲來獲得更多的遊戲時間。”

【PC遊戲】恐怖遊戲《失憶症:地堡》流程時長為4-6小時-第2張

不過,4-6 小時的遊戲時間當然比Frictional Games之前開發的《失憶症》遊戲時長更短,《失憶症:黑暗後裔》和《失憶症:重生》的流程時長大約都在8-10小時,儘管這兩款遊戲都沒有像《地堡》那種半開放世界的設定以及更多的動態和隨機元素。

《失憶症:地堡》將於5月16日登陸Xbox Series X/S、Xbox One、PS4 和 PC。

Finding the right length for a game can be tricky, to say the least, not least because the ideal length can vary greatly depending on what genre the game belongs to. For example, horror games tend to be relatively short, and that’s something that will be true for Frictional Games’ upcoming Amnesia: The Bunker as well. Speaking in a recent interview, Amnesia: The Bunker creative director Frederik Olsson said that on average, a horror game could be completed in about 4-6 hours, although he added that it depends on the decisions of the players, as well as other factors such as dynamic and the random nature of the game and the skill level of the player. Olsson added that the focus of Amnesia: The Bunker “is not necessarily on its duration, but rather on the issue of survival.” “For the average player, we estimate the time for one playthrough to be around 4-6 hours, but this can vary a lot,” Olsson said. “The focus of the game is not necessarily on its duration, but rather on the issue of survival. So while some players can complete the game in as little as four hours, others can take their time exploring it, contemplating their next move, experimenting and strategizing. In the end, the length of the game will largely depend on the skill and courage of the player, as well as their preferred style of play and decision making. In addition, the dynamic and random nature of the game will make each playthrough unique and different, so players can easily get more hours out of the game by replaying it.” At 4-6 hours long, of course, less than previous Amnesia games developed by Frictional Games, with The Dark Descent and Rebirth both being roughly 8-10 hours long, though neither of those two games featured semi-open world designs or more dynamic and randomized gameplay elements like in The Bunker. Amnesia: The Bunker launches May 16 for Xbox Series X/S, Xbox One, PS4, and PC.


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