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《奥日》开发商Moon Studios领导表示,他们的下一款游戏可能会“成就或毁灭”该公司。
继2015年的《奥日与黑暗森林》和2020年的《精灵与萤火意志》之后,Moon的第三款游戏是一款动作RPG游戏,将由Private Division发行。
Moon Studios CEO兼游戏总监托马斯·马勒在推特上表示,该工作室不打算在他们的RPG游戏中过于保守。“我们的下一个项目将是我们成败的关键时刻,我们要么彻底改变ARPG类型,要么慢慢淡出人们的视线。虽然这很可怕,但我喜欢挑战!《暗黑破坏神》、《流亡暗道》,我们来找你了,愿最优秀的人胜出!”Mahler还确认这款ARPG游戏将采用上帝视角。
The head of Moon Studios has said its next game could “make or break” the company. Following 2015’s Ori and the Blind Forest and 2020’s Ori and the Will of the Wisps, Moon’s third game is an action RPG set to be published by Private Division. Posting on Twitter, Moon Studios CEO and game director Thomas Mahler said the studio had no plans to play it safe with the upcoming game. “Our next project is going to be a make-or-break moment for Moon,” he wrote. “Either we manage to revolutionize the ARPG genre or we’ll slowly fade away into the distance. “While that should be scary, I LOVE the challenge! Diablo, PoE, etc.: We’re coming for you, may the best one win!” Notice: To display this embed please allow the use of Functional Cookies in Cookie Preferences. Mahler also confirmed that the game will have a top-down camera perspective. Moon was formed in 2010 by Mahler (a former cinematic artist at Blizzard Entertainment) and Gennadiy Korol (a former senior graphics engineer at Animation Lab). “Developing the Ori series over the last decade has been a fantastic experience for our team, and we’re thrilled to now be aiming our sights even higher with a new action RPG,” the pair said in 2020 when it was announced that Private Division would be publishing the game. “We attribute our success to the ‘iterative polish’ process we use at Moon Studios, and we’re continuing that style of development to create a new game that rises above anything we’ve created thus far.” A job advert for a game designer posted in late 2019 first revealed that Moon was working on an action RPG. It called for experience playing titles such as Diablo, Zelda and Dark Souls, and claimed that the opportunity would offer the successful candidate the chance “to work on an RPG that dares to innovate and go far beyond what the genre has offered players thus far.”