【PC遊戲】<<風暴奇俠>>版本補丁1.3.8 內容速遞


3樓貓 發佈時間:2022-07-20 16:44:56 作者:風暴奇俠se7en Language

嘿,勘探者們,

今天又到了維護的時間了。由於我們網站的問題,我們將經過reddit來推送更新內容:

維護預計在2022年開始年7月20日下午4點00分   (持續2個小時左右,存疑)

https://www.reddit.com/r/TheCycleFrontier/comments/w2wdef/tcf_patch_138/


原文

Hello Prospectors!&nbsp;

It is time for the next update. Patch 1.3.8 is here, and we have a bunch of fixes and changes for you. Huh, 1.3.8? Didn’t we skip a few numbers? Yes and no.Some stuff is too small for a full patch, like quick hotfixes and ninja updates that don’t require maintenance. Those still get a version number though, hence the discrepancy between the last patch and this one. Hope that’ll clear up some confusion! 

Anyhow, let’s just dive right into those patch notes! 

Changes 

  • We have reduced some of the PVP mission requirements. 

  • Kills required in the adjusted missions now require 1 or 2 fewer victims. 

  • A similar change to PvE: we have tweaked some of the numbers for mid and late-game hunting missions. 

  • Epic Shield: Reduced Smart Mesh and Hardened Bone Plates requirement from 3 to 2. 

  • Laser Drill Beacon: Reduced Smart Mesh requirement from 4 to 2. 

  • After further analyzing our data on PvP encounters, the maximum number of players active on an instance has been reduced by 1, for both maps. 

  • We have tinkered with our matchmaking to protect fresh players better and to increase the challenge for good squad players. This adjustment will also slightly adjust the experience for good solo players. 

  • We’ve given Jeff, our beloved Marauder, a brand-new attack. Watch out for his antics. 

  • Players in the tutorial will now wear blue armor instead of green armor. A dead recruit isn’t a great recruit after all. 

  • Weapon Adjustments 

    • Bulldog: Increased spread by 30%. 

    • Advocate: Reworked the recoil pattern. 

      • Horizontal recoil does not go back and forth like a feral animal anymore. 

    • Kor-47: Reduced initial vertical recoil. Vertical recoil is more consistent. 

    • ASP Flechette Gun: Reduced horizontal recoil. Vertical recoil is slightly increased for the second half of the magazine. 

    • Voltaic Brute: Reduced horizontal recoil. Vertical recoil is slightly increased for the second half of the magazine. 

Some additional words from our Creative Director Daze on the state of balancing: 

"Where are we in terms of balancing at the moment? In general, we see that people are starting to use late-game gear increasingly, as we get further into the season (great!).We also see that the better the gun and armor, the more likely you are to win a fight (by quite a bit).This data is a bit tricky to interpret, as it is muddled, somewhat, by the fact that the better gun you have, the more experienced in the game you are likely to be - but:Overall, we are getting to a spot where guns perform roughly as we would want them to, where: 

  • If you have higher-tier gear, you are significantly more likely to win a fight...

  • ...but not by so much that a player with grey gear has zero chance even when outsmarting their opponent

What we are tuning weapons-wise for this patch is the recoil of late-game guns, making them slightly less "across the board unruly" (what we want is more of a mix in each tier of different recoil behaviors). When it comes to armor and pricing, we are making Epic armor slightly easier to craft. We want to be in a place (once again, it is a tough balance to strike!) where: 

  • Late-game players do take their top-tier gear into raids...

  • ...but not always (we do not want it to be a no-brainer either)

Basically: We want it to be a tactical choice, when and if to bring what gear, also at late-tier play.(Of course, a big detergent from going in with the most expensive gear is getting killed by a cheater - more on that below.) Let us know what you think and keep the feedback coming!"

Bugfixes 

  • We have fixed an exploit in the final area of the Crusher Caverns. 

  • Fixed some specific cases where the audio profile of a player did not reset when exiting a cave. 

  • Fixed an issue where a Crusher’s projectile would just remain stuck on them after being shot in their weak spot. The pain dishing will resume appropriately. 

  • Fixed an issue with the pathfinding of Striders. They finally learned to read a map. 

  • Fixed an issue that would appear when skipping Tech Tree upgrades. 

  • Fixed an issue where sounds just disappeared, like the cries of a helpless Prospector lost in the vacuum of space. 

  • Improved server performance and applied a fix for server crashes. Your overall experience should be smoother now. 

  • A couple more fixes were applied previously, so just in case you’ve missed them: 

  • Players who owned the Ronin in the previous version of the game will now have access to all their outfit pieces. 

  • Players who owned the Troublemaker in the previous version of the game will now have access to all their outfit pieces. 

MISC 

  • After reviewing our data, we have reduced some detection thresholds for our internal anti-cheat measures. Reducing these thresholds means the security gets tightened.

Known Issues 

  • The Biker Queen image shows black hair, though she has white hair. 

  • A Player Quarter upgrade may take longer than expected, this can take up to 24h longer than usual. 

  • We have changed the Player Support tool in the game already, but it is currently not possible to send us tickets on the website. 

Finally, we’d like to share a quick update on something Daze mentioned above (you folks in here most likely have seen the cheater dev update video already):

https://youtu.be/BWqObcONL6w

We are currently working on a lot of improvements on the anti-cheat front, as outlined in the video below. We recommend giving it a quick watch if you haven’t yet. The compensation feature is on a good track and we are looking into some additional methods to provide an experience as tedious as possible for cheaters and RMT folks alike. 

Make sure to join our Discord server (https://discord.com/invite/thecycle) and our subreddit (https://www.reddit.com/r/TheCycleFrontier/)  

Do not forget – Fortuna favors the bold! 


個人譯文 如下:


你好各位探礦者們!

是時候進行下一個更新了。1.3.8補丁要來了,我們有很多修復和修改帶給大家。嗯,1.3.8版本嗎?我們是不是跳過了幾個數字?是的,也沒有。有些東西對於完整的補丁來說太小了,比如快速修復和不需要維護的快捷更新。儘管如此,它們仍然有一個版本號,因此上一個補丁和這個補丁之間存在版本號差異。希望這能澄清一些困惑!

無論如何,讓我們直接進入這些補丁說明!

修改內容:

我們降低了一些PVP任務的要求。 (擊殺數量的減少,擊殺條件的簡易化)

在調整後的任務中需要的擊殺現在需要減少1或2個受害者。

與PvE類似的變化是:我們調整了遊戲中後期狩獵任務的一些數據。

史詩護甲:減少智能網片和硬化骨板的需求從3減少到2。(奶奶的昨天剛搓了一排紫甲)

激光鑽孔信標:減少智能網格的需求從4減少到2。(奶奶的我十幾個信標能還我2組網片麼)

在對PVP遭遇戰情況分析之後,現在對2張地圖的同時存在人數進行了-1 的處理。

我們修改了一些賽局安排,以更好地保護新玩家,並提高了對優秀的老玩家的挑戰。這個調整也會稍微提高一些Solo玩家的體驗.

我們給了""傑夫"(老外對藍皮的愛稱)",我們心愛的掠奪者,一次全新的攻擊動作。小心他的新招數。

玩家在新手教程中將會穿藍色盔甲而不是綠色盔甲。死掉的新兵終究不是好新兵。

武器的調整

猛犬:  擴散範圍提高30%。(猛犬俠從此退出江湖?狗頭)

擁護:  重做了後坐力模式。

水平後坐力不再像狂野動物動物那樣來回移動了。

科47:  降低了初始垂直後坐力。垂直後坐力更一致。

ASP鏢彈槍: 降低水平後坐力。在彈匣的後半段,垂直後坐力略有增加。 (鏢彈後面原彈道基本是水平向左)

電流暴君 :降低水平後坐力。在彈匣的後半段,垂直後坐力略有增加。

以下是我們的創意總監Daze關於平衡狀態的補充說明:

“就平衡而言,我們目前在哪裡呢?總的來說,隨著賽季的深入,我們看到人們開始越來越多地使用後期裝備。我們還發現,槍械和裝甲越好,你就越有可能贏得戰鬥。這個數據有點難以解釋,因為它有點混亂,因為你擁有的槍越好,你在遊戲中的經驗就可能越豐富——但是:總的來說,我們正在越來越靠近接近一個點,那就是 槍支的表現大致與我們希望的一樣,在這裡:

如果你有更高級別的裝備,你就應該更有可能贏得戰鬥…

... 但這並不是說穿著灰色裝備的玩家即使發揮了戰術優勢也無法擊敗隊友.


我們在這個補丁中調整武器方面的是遊戲後期槍支的後坐力,讓它們稍微不那麼“完全失控”(我們想要的是在每一層不同的後坐力行為中混合)。當提到盔甲和定價時,我們會讓史詩盔甲更容易製作。我們想要處於這樣一個位置(再說一次,這是一個很難達到的平衡!):

遊戲後期的玩家會帶著他們的頂級裝備去突襲……

... 但也不總是這樣(我們也不希望它是無需思考的)

總結一下::我們希望這是一個戰術選擇,什麼時候帶什麼裝備,以及在後期的遊戲中。(當然,用最昂貴的裝備買的頂裝還是會被外掛狗崽子們殺死——下文會詳細介紹對策。)

讓我們知道你的想法,並保持反饋!”


修正

我們修復了 阿爾法巖皮 (副本)最後區域的漏洞。

修正了一些特定的情況下,一個玩家在離開洞穴時,音頻文件沒有重置的問題。

修正了一個問題,一個巖皮獸的投擲物會停留在他們的弱點被擊中後。疼痛會適當恢復。

修正了迅猛獸們尋路的問題。他們終於學會看地圖了。

修正了跳過科技樹升級時會出現的問題。(老BUG了 每天有人問)

修正了一個聲音突然消失的問題,就像一個無助的勘探者的哭泣,迷失在真空的空間。

改進了服務器性能,並修復了服務器崩潰的問題。現在你的整體體驗應該更流暢了。

之前應用了更多的修復,所以如果你沒注意到:

在之前的遊戲版本中擁有浪人的玩家現在可以獲得他們所有的裝備。

在前一版本遊戲中擁有麻煩製造者的玩家現在可以獲得他們所有的裝備。

MISC(反作弊內容)※※老夫最關注的部分來了

在檢查了我們的數據之後,我們降低了內部反作弊措施的檢測閾值。降低這些閾值意味著加強安全性。

已知的問題


最後,我們想分享一個關於Daze上面提到的內容的快速更新(這裡的人可能已經看過反作弊開發更新視頻了):

https://youtu.be/BWqObcONL6w

我們目前在反作弊方面做了很多改進,如下面的視頻所述。如果你還沒有,我們建議你給它一個快速的手錶。補償功能是在一個很好的軌道上,我們正在尋找一些額外的方法,以提供一個體驗,儘可能乏味的騙子和RMT的人一樣。

一定要加入我們的Discord服務器(https://discord.com/invite/thecycle)和我們的subreddit (https://www.reddit.com/r/TheCycleFrontier/)

別忘了——命運偏愛大膽的人!


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