来源:Aroged
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最近小岛秀夫他在自己的播客节目Brain Structure中提到前代主角山姆以全新形象回归。
他表示,为了吸引那些没有玩过第一部的人,他让游戏既怀旧又新颖。根据他的说法,这可能意味着山姆在初代中经历的事件只是会被粗略地引用,对二代的剧情影响不是很大。
小岛还提到了过去三年中技术的显著进步,他表示由于以前不可能的想法现在成为可能,小岛工作室一直在真正地挑战自己,《死亡搁浅2》不仅仅是那种传统意义上的常规续作。
No release date was announced for “Death Stranding 2” at Reveal at the Game Awards. However, a hint from Norman Reedus suggests that Hideo Kojima’s PlayStation 5 game may still be a long way off. According to what he said on Hideo Kojima’s last podcast, his motion capture work has only just begun. Norman Reedus is “just now starting” mo-cap production for Death Stranding 2 according to the latest episode of Kojima’s podcast. pic.twitter.com/43StwyprAb — Okami Games (@Okami13_) December 15, 2022 While this isn’t always the case, most of the time, motion capture begins fairly early in production. Since “Death Stranding 2” is likely to be a title with a relatively large number of cutscenes, this would also have to be assumed here. The predecessor went into full production in 2017 and was released in 2019. It’s to be hoped, however, that the recordings for the character Fragile, played by Léa Seydoux, started earlier and that we won’t have to wait too long for the title. According to the trailer shown at the Game Awards, she might even play a bigger role than Reedus this time around.