《幽浮》系列总监计划开设新工作室,制作模拟类游戏


3楼猫 发布时间:2023-03-22 17:14:18 作者:游戏资讯BOT Language

来源:gamespot

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《幽浮》系列和《漫威暗夜之子》的游戏总监Jake Solomon近日在参加博客节目时透露,他计划开设自己的游戏工作室,但首款游戏可能不会是回合制策略游戏。

Jake Solomon在上个月离开他工作23年之久的开发商2K,在My Perfect Console播客节目的最新一期中,Jake Solomon表示他计划开设自己的游戏工作室,目前正在寻求工作室的启动资金和正式注册名称,该工作室总部将设在巴尔的摩。

《幽浮》系列总监计划开设新工作室,制作模拟类游戏-第0张

当被问及想制作什么样的游戏时,Jake Solomon表示他可能会制作一款生活模拟或模拟器类的游戏,而不是另一款回合制策略游戏。在Jake Solomon离开Firaxis工作室的同时,拥有20年工龄的工作室负责人Steve Martin也离开了该开发商,这些离职都发生在《漫威暗夜之子》发售之后,但尚不清楚离职是否与游戏有关。虽然《漫威暗夜之子》在发售之后广受好评,但其商业表现却不尽如人意。

XCOM and Marvel's Midnight Suns director Jake Solomon is planning to form a new studio, but don't expect it to make strategy games like Firaxis did. Speaking on Simon Parkin's My Perfect Console podcast this week (via VGC), Solomon said that he doesn't feel like he has "anything more to say" when it comes to turn-based strategy and is instead excited by the prospect of working in a different genre. "I found that I wasn’t that excited about doing another turn-based strategy game, not because the genre isn’t amazing--it's where I’ve spent my life--but I felt like I didn't have anything more to say in that area," Solomon said. "So I started thinking, what would I do if I wasn’t making this? If I wasn’t making another turn-based strategy game at Firaxis? And I started to get excited. There are other things that excite me as a designer, and the idea of starting something new was really exciting to me." Solomon said that he would like to make a simulation title, one that will have a "systems-based" design as those elements are important to him. "System design is important to me, so I want to make a systems-based game," Solomon explained. "I think it won't be turn-based strategy. I want to make something that's more of a life simulator or a simulation-style game. That’s the plan." The veteran developer hasn't formally announced his new studio yet, but he is in the process of securing funding for it and registering an official name for it, and he plans to have it based in Baltimore, which is where Firaxis is also located. After more than 20 years at Firaxis, Solomon's departure alongside studio head Steve Martin was announced last month by publisher 2K Games. While it's not clear if it's related, the shakeup at Firaxis comes after the studio's last game, Marvel's Midnight Suns, had a disappointing launch despite it receiving good reviews. In an interview with Bloomberg, Take-Two CEO Strauss Zelnick said that "it's possible the release window wasn’t perfect" but that the game could have steady sales over time, similar to Firaxis' other titles.


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