《与狼同行2》跳票到2024年


3楼猫 发布时间:2023-03-02 16:44:28 作者:游戏资讯BOT Language

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T社延期了《与狼同行2》。《与狼同行2》2022年2月公布,原计划2023年发售,但现在延期至2024年推出。

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T社解释说:“我们做出了艰难的选择,将《与狼同行2》的发售时间推迟到2023年之后,我们从2020年开始制作这个游戏,一直致力于继续讲述Bigby和Fabletown帮派其他成员的故事,我们致力于为粉丝提供他们应得的续作,同时保护团队的健康,并做出正确的决定。”

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T社CEO Jamie Ottiie告诉IGN,工作室在开发《与狼同行2》时从虚幻4转移到了虚幻5引擎,这需要大量的工作。如果硬要在2023年发售,工作室要么推出一个赶工产品,要么必须让开发人员经常加班。

© Telltale Games today announced that the long-awaited sequel to The Wolf Among Us will be pushed back to next year to avoid crunches and team burnout, and to move from Unreal Engine 4 to 5. Speaking to IGN, Telltale Games CEO Jamie Ottili explained that the team made this choice for a number of reasons, but primarily to avoid a burnout or an unfinished game being shipped. Making games is hard work and it takes time for them to get right. And it won’t do any of us any good to send something that isn’t ready yet.” Ottilie explains that, like many other studios, the rebuilt Telltale Games has experienced the inherent challenges of building a studio during the COVID-19 pandemic. After LCG Entertainment was resurrected in 2019 after the demise of the original Telltale, Telltale unveiled The Wolf Among Us 2 at The Game Awards the following December. However, the game was in pre-production (and obviously did not use any previously developed materials), and the new studio was about two years away from being fully staffed. While it made sense at the time to announce the start of work in order to secure funding and support for the new initiative, Ottilie admits that if he had known then about other looming factors, such as the pandemic, he might have made a different decision. Since then, he continues, work on The Wolf Among Us 2 has been in full swing. But recently, Telltale made the decision to move from Unreal Engine 4 to Unreal 5. According to Ottili, this decision was made because Unreal 5 has a number of interesting features that many of its team members, in particular engineers and artists, believe are worth the investment. efforts. But he admits it means redoing “quite a lot of work” that has already been done in Unreal 4. Given all of this, Ottilie says there would only be two ways to meet the 2023 release date. One option would be to release something unfinished, which is (perhaps obviously) out of the question: If we release this game and it’s not ready, we’ll be torn to shreds. Expectations are quite high and we want the time to live up to them and we want to be proud of it and know that “Hey, this is the best game we could make.” Let the world say what it wants [когда] it will be ready, but at least we know that in these times, under these conditions, this is the best game we could make. Another option could be crunchy, a problem that reportedly plagued the original Telltale Games until its shutdown. Ottilie is adamant that their version of Telltale simply won’t do it. The Wolf Among Us 2 will be an episodic game like its predecessor, but unlike many of Telltale’s previous games, it’s being developed at the same time – so when the first episode comes out, all the rest will already be completed. The game is now scheduled for 2024, but Telltale has another major release this year: The Expanse: A Telltale Series, which it is making in partnership with Deck Nine Games. Telltale also has a third, unknown game that is in early development.


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