《战地2042》8月即将迎来大更新:万花筒地图、专家风格重做


3楼猫 发布时间:2022-08-02 22:15:34 作者:游戏资讯BOT Language

来源:gamespot

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《战地2042》8月即将迎来大更新:万花筒地图、专家风格重做-第0张

首发差评如潮的《战地2042》在数次更新后略有所好转,目前游戏第1赛季已经过半,官方将于今日推出1.2大型更新,将对已发布地图和部分专家的初始风格进行重制。

《战地2042》8月即将迎来大更新:万花筒地图、专家风格重做-第1张

此前DICE就承诺会重新设计《战地2042》首发地图,第一个要修改的地图就是韩国万花筒地图。而在今天的更新中,DICE修改了万花筒和部分专家。

DICE表示,万花筒地图现已被重新设计,现在有新的掩体,夺旗点,地形高度,地图上多处有视觉更新。

1.2更新还包括一些专家角色的最初风格和语气变化,其中一些角色模型获得了升级。

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RAH-68休伦和YG-99汉尼拔30毫米炮已经遭到削弱,过热速度变得更快了。这有助于限制上述载具对步兵的威胁。玩家现在可在游戏内打开玩家档案和统计数据页面,能够对部署后的总体表现和所取得的进程有所了解。

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《战地2042》将在8月晚些时候为大家带来2.0大型更新,1.2更新还包含很多修复/优化内容,完整更新列表可点此前往中文官网查看:

https://www.ea.com/zh-cn/games/battlefield/battlefield-2042/news/battlefield-2042-update-notes-1-2

After months of gathering fan feedback, the first of Battlefield 2042's map reworks, as well as visual reworks for the game's Specialists, will go live on August 2 as part of the game's update 1.2. The rework of Kaleidoscope headlines the update. In response to fan feedback, DICE has added new cover throughout the map while also raising the terrain in certain areas to break sightlines. The new and improved Kaleidoscope also sports new objective locations and points of interest, such as a forward operating base in the park and a command post added near the map's central tower. DICE states in the official patch notes that in addition to new map areas and added cover, parts of the map have also been updated to have a more "war-torn look" that is "more faithful to 2042's setting." Updating Battlefield 2042's visuals to more properly align with fans' expectations of what a world at war might look like also applies to the game's Specialists, which are receiving "style and tone" visual updates as part of update 1.2. The new Specialists character models look far more serious than before, with DICE stating they now "better reflect the intense situations they have experienced." For players eager to see more information about their in-game performance, the update will add a Player Profile page, where players can easily see their rank, masteries, unlocks, as well as a Statistics page, where players will find detailed stats such as their kill-death ratio, accuracy, matches played, and more. Other notable changes include improvements to aim assist on controllers, nerfs to the RAH-68 Huron and YG-99 Hannibal 30mm cannons so that they have a more limited impact on infantry, tweaks to various Specialist abilities, and numerous bug fixes. Due to the various improvements made to Battlefield 2042 since launch and the introduction of a new map and Specialist as part of the game's season 1 content, user reviews for the title on Steam recently improved from "mostly negative" to "mixed." Despite Battlefield 2042's rough launch, EA has stated it remains committed to the franchise, with a new EA studio working on a single-player campaign set within the Battlefield universe. Content & Improvements Kaleidoscope - Map Improvement Earlier this year we had an open discussion with you on map design via our Core Feedback - Maps initiative. Through your feedback, we identified several focus areas for our launch maps where our quality standards could be improved through Cover, Intensity, Line of Sight, Pathing and Traversal changes. As a result, we have been reworking our launch maps to ensure their gameplay is updated to these revised standards of quality. Reworking maps takes time, and Kaleidoscope is the first map for which we have completed this rework. You can play the improved version in this game update. What’s changed? We have revised the playspace to add more cover, creating new flag positions, and improved the flow across the whole map. Cover has been added not only with the placement of new assets, but also in the raising of terrain to help break sightlines and let infantry move more purposefully around the map. Most importantly, these new assets bring more tactical destruction which help to ensure that the map evolves throughout the duration of each round, and provide both Attackers and Defenders with new options when playing in key areas. We have also introduced new areas onto the map, by adding a Forward Operating Base into the park, with a second command post added close to the Tower. The Data Center has similarly received multiple passes from the teams to help ensure that there are more cover points, and new war torn looks to certain areas that help make the map more faithful to 2042’s setting. We hope you will enjoy the new gameplay on this map, and we are looking forward to your feedback on how this updated version plays once you have tried it out. As a reminder, Renewal is the next map we are reworking. That work is still ongoing, and the revised version will be available for play during Season 2. Specialists - Style and Tone Updates In this update, we are revising our art direction to ensure Specialists meet your Style and Tone expectations for our world of 2042. You will notice updated Specialist character models to better reflect the intense situations they have experienced. Here are several examples of those updated models. We would love to hear your thoughts on the new Specialist looks once you have seen them in-game. Player Profile Another area of feedback we have heard from you is being able to view your in-game performance and stats. This feature will be in your hands in Update 1.2 through the introduction of the Player Profile. Your Profile shows your current in-game progress and your performance stats since launch. View information such as your current Rank, XP required towards the next Rank and the associated unlocks, your top Masteries and the unlocks you are next closest to completing. While on the Statistics screen, you can check out information such as your K/D Ratio, kills, deaths, assists, revives, accuracy, shots fired and much more. We are excited for you to discover how you have been performing once the Player Profile is in your hands. And of course, we are looking forward to seeing those impressive K/D ratio screenshots coming our way. Changelog General Battlefield Portal Modifiers Rules Editor Gadgets Anti-Tank Mine C5 Insertion Beacon Repair Tool Smoke Grenade Launcher Hazard Zone Soldier Specialists Paik We felt that Paik’s EMG-X Scanner was not consistently worth using as an offensive tool as it caused her to become spotted, and thus vulnerable. We therefore removed this self-spotting effect, and slightly increased the spot duration of scanned enemies to make the Scanner more reliable for use. Rao Sundance Angel Casper Dozer Irish Lis UI/HUD Vehicles 50mm Air Cannon Pod (Condor / Hind) We felt the offensive capabilities from the MV-38 Condor and Mi-240 Super Hind against infantry were still too strong. We are adjusting their 50mm Cannon to help further limit their impact on infantry, and to put more focus on these helicopters being intended as a means of transport. EBAA Wildcat We are adjusting the EBAA WILDCAT’s anti-air capabilities to ensure these weapons are more effective in their intended use of dealing with air vehicles. RAH-68 Huron / YG-99 Hannibal We felt the Stealth Helicopter 30mm Cannon Pods were too powerful against infantry because they could be fired for extended periods of time and leaving little opportunity for infantry to retaliate. We have therefore increased the overheat speed for these Cannons to limit their impact on infantry. Weapons BSV-M K30 M5A1 MP9 Underbarrels


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