《Forspoken》制作团队:释放魔法尽量不使用魔法阵


3楼猫 发布时间:2022-11-05 15:56:24 作者:游戏资讯BOT Language

来源:Aroged

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《Forspoken》公布了一些新情报,谈到了游戏中魔法的视觉效果。

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制作团队称:“我们对游戏中魔法的视觉效果投入了大量时间,《Forspoken》中的魔法将有一条共同的规则,从魔法能量开始,过渡到自然现象,然后在释放完成后恢复成魔法能量,随即消失,我们尽量避免了光环或者法阵的释放方式,因为这不具有独创性。”

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《FORSPOKEN》主角是一名拥有特殊能力的神秘披风女子,她能进行超远距离跳跃和快速移动,并召唤巨大根茎摧毁敌人。该作的世界广阔而美丽,玩家将挑战巨狼、巨龙等强大敌人。本作将于2023年1月24日发售。

© The developers from the Luminous Productions studio decided to lift the veil of secrecy over the Forspoken action and talk about the creation of magic in the game. From the very beginning, the team of authors conceived the abilities of the heroine as a spectacular and spectacular element of the gameplay. Spells in Forspoken form the basis of the gameplay, so special attention was paid to the visual design. Ryota Nozoe, Forspoken Lead Visual Effects Artist, talked about how development has managed to make magic rich and beautiful. Luminous Productions wanted to avoid things like fire or rocks suddenly appearing out of nowhere. Forspoken is based on magic and such appearance of elements would be too boring for the players, so a special visualization technology was created. Each spell will have a general rule – it will start with magical energy and move into natural phenomena such as the aforementioned fire and stones. Then, when the spell is cast, it will revert to magical energy before disappearing. In addition, the developers also wanted to refrain from using auras or summoning circles when the heroine is casting spells. Early in development, it was decided that the magical energy in Forspoken would be represented by geometric patterns. This influenced the visual design of all of the game’s magic and ensured that a consistent visual style was maintained throughout the game. Every spell in the game was the result of a team of visual artists, game designers and programmers working together. You can evaluate the visual development of Forspoken in person on January 24, 2023 on PC and PlayStation 5.


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