• Players can now delete furniture like shelves or checkouts from the tablet the same way they delete decoration. 90% of the cost will be refunded. Two important things:
玩家现在可以从平板上像删除装饰品一样删除家具,比如架子或收银台。90%的费用将会退还。两件重要的事情:
o Can only sell furniture at 8pm before opening.
o 只能在开业前的晚上8点卖家具。
o For now contents inside containers will be DELETED. Make sure you empty shelves of products or storage of boxes before deleting. This will change and give you a warning in the future.
o 目前,容器内的内容将会被删除。在删除之前,请确保架子上的产品或存储的盒子是空的。将来这将会改变,并会提前警告你。
• Numpad can now be used to checkout with credit card. Including backspace, you can also use + and – to delete the input. (Setting prices with numpad coming soon).
现在可以使用小键盘进行信用卡结账。包括退格键,你也可以使用+和–来删除输入。(使用小键盘设置价格即将推出)。
• The speed at which now customers place items on checkout will be faster each new day until hitting a certain limit.
现在顾客在收银台放置物品的速度将在每一天变得更快,直到达到某个限制。
• Carried box is now moved to the side a bit when looking down, that way freezer’s products are visible.
当向下看时,携带的箱子现在会被稍微移到一边,这样冷冻柜里的产品就可以看到。
• Important: Introduced a saving icon on new day so players know when to quit the game. This could alleviate some people’s problems because missing props probably due to disconnecting while saving.
重要:在新的一天引入了一个保存图标,以便玩家知道何时退出游戏。这可以缓解一些人的问题,因为错过道具可能是由于在保存时断开连接。
• Fixed an issue in which acquiring an expansion would cost the next expansion’s price.
修复了一个获取扩展包会花费下一个扩展包价格的问题。
• Minimized the issue in which you could duplicate boxes by dropping and leaving it in a storage box or trying to recycle it for infinite money. Also to get a free item when you did the same to a shelf.
最小化了你可以通过放下并留在储物箱中或尝试回收它以获得无限金钱来复制盒子的问题。同样,当你对架子做同样的事情时,也可以获得一个免费的物品。
• Dropped boxes on ground will now appear oriented to the player.
掉在地上的箱子现在将面向玩家显示。
• Removed the glitch in which you could quickly drop and take a box in order to try to duplicate it. Doing this now may result in being punished by losing the toy.
移除了一个快速放下并拿起一个盒子以尝试复制它的故障。现在这样做可能会导致因失去玩具而受到惩罚。
• Restockers NPCs should now refill shelves almost to the limit.
补货NPC现在应该几乎填满架子到极限。
• Fixed in issue in which some players’ games would only show one public room in listings.
修复了一个一些问题,其中一些玩家的游戏在列表中只显示一个公共房间。
• Fixed an issue in which checkouts where sometimes not saved. Report if this happens again as it is a tricky point and there may be other complementary causes. (We will probably have to ask for savegames to pinpoint it)
修复了一个收银台有时没有被保存的问题。如果这种情况再次发生,请报告,因为这是一个棘手的问题,可能还有其他补充原因。(我们可能需要要求提供存档来确定它)
• Fixed an issue in which you could acquire some perks before acquiring the previous tree node, including employees.
修复了一个你可以在获取前一个树节点之前获得一些特权的问题,包括员工。
• Fixed an issue in which franchise level would display in a wrong way in statistics screen and earned franchise experience would display a wrong value.
修复了一个特许经营等级在统计屏幕上显示错误的方式以及获得的特许经营经验显示错误值的问题。
• Perks in blackboard now won’t show in unlockables the next nodes it unlocks since it was too obvious and led to misunderstandings. Also corrected some nodes showing LocError or wrong unlocked products (there could be some few more)
黑板上的特权现在不会在可解锁的下一个节点显示,因为这太明显了,导致了误解。同时修正了一些节点显示LocError或错误的解锁产品(可能还有一些)
• Trying to get a joining code in a solo/private game will return something interesting now.
在单人/私人游戏中尝试获取加入代码现在会返回一些有趣的东西。
• Freezer in Builder now shows a better icon.
建造器中的冷冻柜现在显示了一个更好的图标。
• We have heard about your problem in public matches. Trolls will always troll no matter how limited their role is and host will not notice toxic behaviour until it’s too late. While we will attempt to give host some tools to deal with this, perhaps our efforts should be better placed in trying to gather people that wants to play seriously together so they let naughty people… outside.
我们已经听说了你在公共比赛中的问题。不管他们的角色有多有限,捣蛋鬼总是会捣蛋,而主持人直到为时已晚才会注意到有毒行为。虽然我们将尝试给主持人一些工具来处理这个问题,也许我们的努力应该更好地放在试图聚集想要认真一起玩的人,让他们让淘气的人……在外面。
• Also the size of the new patch is to prepare the game for some content arriving during this week.
另外,新补丁的大小是为了准备本周即将到来的一些内容。